So this game came late to me. Damn postal service couldn't get in on Thursday so it didn't come round to Monday the week after. Made it hard avoiding spoilers since many channels I follow on Youtube decided this is the game to stream. Tough luck for you, I won't watch it until I finished the game, which took me to Saturday the same week. Gonna be interesting to see things I missed.
So the big thing about this game, that was spoiled at the release so nothing missed there is that the first 5-15 minutes you start at Link fully decked out and after fighting Gannon Link gets trapped in a rift and Zelda has to step up to fight for Hyrule. On her journey she has the spirit Tri that helps her mend the rifts and create echoes that she can use to traverse the world, fight monsters and solve puzzles. During the adventure you get Links items, sword, bow and bombs that you can use during a fighter mode that you can use to fight of monsters and such for a short time.
So arriving back at Hyrule castle Zelda tells her father that gets swallowed up by a rift and out comes an imposter that sends the guards after Zelda. Escaping with the help of Tri and Impa Zelda ends up in Suthorn village, the home of Link. From there you mends the rift near you, then either Gerudo desert or Zora river. I choose Zora first and then Gerudo. After that I traversed the world to get heart pieces, stamps and smoothie ingredients before tackling Hyrule Castle again, rescuing the King.
After that three more rifts appear, Eldin Volcano, the Wetlands and Lanurya mountain. Went into the wetlands first being locked up by Deku Scrubs and destroying Ghoma from creating cotton candy webs for the scrubs so that they get swallowed up by the rifts. After that Eldin volcano and their new Goron Elder that need your help. After that Lanurya mountain where I meet this snowman Condé that looks like the snowmen in the DS Zelda games or Twilight Princess. And I never felt this bad for the snowman that only want's to do good so that his big brother returns from his hot air ballon adventure after their father died. Damn! It was also this boss that gave me the most trouble, Schorchill. You're supposed to use fire attacks on his helmet when theres ice and ice attacks when theres fire. Now, I used the wizrobes, but they didn't seem to hit so I ran around a bit until I looked it up. After that they worked rather well. Miss that Tri doesn't give you a hint or something like the companions in the 3D Zelda games.
Which probably brings us to the mechanics of the games. The echoes are fun for puzzle solving. Getting too high ledges or using the abilities to get a monster behind the bars in order to hit a switch is rather interesting. Battle on the other hand is either so simple you steamroll them, or it's a drag as the specific monster needs to do certain things in order to defeat the enemy, usually elemental monsters. Bosses is elevated by using the fighter mode, but take the final boss, Null. If you have enough smoothies you only have to run around so that Link can fight him off together with an echo of moblin level 3 or the lizard enemy level 3. So I spent most time running around since you can't attack directly anymore since you have given Link his items back and there isn't much puzzles in the boss fight more than recognizing patterns and avoid damage.
Null is also an interesting boss concept. He is a creature of the void that want everything to be nothing, but the goddesses appears and create the world to contain him and he in retaliation creates the rifts, but the goddesses sends spirits like Tri to contain them. And apparently Gannon is an echo from Null. His plan is forcing Zelda to get the Prime Energies (which is the Triforce, or the Golden Power or whatever they call it) so that he can steal it and therefore destroy the whole Universe. Which you and Link stops when you rescue Link.
It was a great game. Didn't have to much trouble, there's one chest I haven't figured out how to get and I'm missing like 5 heart pieces, 8 echoes and something like 9-10 might crystals that you use to upgrade Link's weapons. Somehow the short horse race gives me more trouble than the others. And there is some challenges left in the slumber dojo. The graphics looks like the Link's Awakening remake and that looks rather well. Music is ok. I can hear the melodies that they are going for like Zelda's lullaby and such, but I can't say that any track stands out for me. A bit short, it only took me something like 27 hours to get through and there is like 6 main temples, plus Hyrule Castle and the starter and final area. So 7-9 dungeons depending on how you see it. Link to the Past at least had 10 main dungeons, Hyrule Castle and Gannon's Tower. That is 12 dungeons to explore. Or maybe the Ship in the bay and Eastern Palace counts as well... have to think about that. Speaking of Link to the Past, the map is taken from that game and expanded so you go beyond what could see in that game explaining thinks like Gerudo, Gorons and Sea Zoras not existing in that game, as well as Deku Scrubs. Although the Deku Tree is not in the Wetlands with the Scrubs, but in the Lost Forest to the north.
Inga kommentarer:
Skicka en kommentar