Visar inlägg med etikett Famicom Detective Club. Visa alla inlägg
Visar inlägg med etikett Famicom Detective Club. Visa alla inlägg

onsdag 8 oktober 2025

Emio - The Smiling Man: Famicom Detective Club (Switch)

 

Do you wanna know how I got these scars?

Well, that went fast to get a new game in the series. And they are over 18 this time, boy I was on the money! Feeling less of the supernatural in this one, but it is a murder mystery at least. You're back in the Usagi Detective Agency. The MC, Ayumi and Usagi are investigating a recent murder with connects back to murders that happened 18 years back where school girls ended up strangled with a paper bag on their face with a smile on. The game is rather nice in just picking up my name from the saves from the older games so that saved me 1 minute in putting it in.

It gets creepy, it gets heavy. I enjoyed it. I've been just trying options at times to move forward, but I've played old point and click-games so it isn't something new for me. And at times the options gets a bit hard to understand what I'm doing. Talking to Junko Kuze, the officer put on the case it took me a hot minute in getting past her first question. Reading up there is interesting interaction and funny dialoge that one can get so there is a replayability aspect of it. And you're graded by a teacher character at the end for each chapter. Middle of the road for my evaluation. Not great, but not bad.

So to the story, spoilers beware. So a student is found strangled with some sort of cord at a pump station. He wears a paper bag with a scribbled smile on linking it toward three murders 18 years earlier. The Usagi Detective Agency is contacted, especially since Usagi himself was involved in the original case. The MC and Ayumi begin looking into it. Their are similarities with the earlier murders, like the bag is made of the same manufacturer as murder 2 and 3, but there are differences, like the victim is a boy this time with stumps our detectives. Ayumi meets up with an old friend that works as a teacher at the school. Don't like that guy, he gives me bad vibes, like always so close up and personal with everyone (no personal space there) and they point it out. Maybe bad feelings from the last game, but I suspected him a lot and I believe the game cheats on that since his smile sometimes seems to align with the smile on the paper bags (or that is my mind trying to frame him), or it could be that he seems to hit on Ayumi and that threatens the relationship with the MC... that is me.

He is involved, but not in the murder directly. A girl that knew the victim had fallen in love with the teacher and as he tried to steer her away, she had a fall out with the victim. And it's around here I start piece it together. Cause detective Kuze gets a visit from the Smiling Man and while in her apartment the MC find a tie that Ayumi then can confirm is the same as used in the school (thanks to the teacher I have to admit). With it was also a letter. MC doesn't look at the letter, but then it clicked, especially since I learned that Junko had a motorcycle and one was spotted near the crime scene. Her brother had also been gone for 18 years and after he disappeared no more Smiling Man killings. The boy was only 9 so he wasn't the murder, but I connected the dots. 

Obviously the male victim, wasn't murdered, but a suicide due to being crushed by falling grades and an unresponsive love. Junko Kuze found him by the road, but staged it as a Smiling man killing in order to provoke a response by Emio so that she could get closure on her brother. I figured all that out on my own! Of curse, that doesn't explain the Smiling man murders. No, that I followed with the game to the end, second-guessing my thoughts. I knew Junko's brother couldn't have been the murderer, but he seemed to still be alive, but with the name of a missing person that was of interest for the police 18 years ago, but I met a couple that knew that person back in the day and day swear on his sweet nature. So I was conflicted, but in the end is able to track the person to a lost village in the mountains, where I meet Junko Kuze that seemed to have followed the same lead as I and she tells me to quit the investigation. Here I was just gonna save the game, but I wondered over the command since it says "save/quit investigation" and for the one time in the game, it does that and the MC decides to leave. What kinda mind screw is that?

Well, two gunshots later MC returns and find Junko with blood on her standing above a dead body. As MC grabs his phone Junko pulls her revolver on him and spill the story (that I already figured out) and that her brother is still alive, having killed the Smiling man that threatened Junko and she now tries to protect him and the MC is the loose thread in this plan. But she can't do it and breaks down crying and then her brother shows up with a bloody machete ready to kill the MC, screen turns white and a gun shot is heard. And then you're back at the agency while Ayumi is back from the hospital where Junko's brother is after being shot by another detective that helped you in the investigation. Usagi returns from a trip uncovering the origins of the Smiling man legend and takes Ayumi out to lunch leaving me taking a phone call with the officer that saved me. No respect I say. Small scene revealing that Junko and the other detective got married and helps her brother regain himself. And then credits roll... wait, what happened with the Smiling man origin?

Well, turns out that Nintendo pushed that into an epilogue where you play through two scenes as Usagi questioning two villagers from where Emio came from, and then you watch a 30 minute animated movie about how it happened, how Emio grew up with his sister in an abusive family where they got beaten by their father, one day the sister drowns in a pond while trying to retrieve her things that the father threw in it which pushes Emio over the edge so he kills his father and is sent to juvenile detention. He gets released, moves to the city, meets a girl that also have an abusive father. After her father hit her one night, Emio cheers her up with a paper bag he cheered his sister with, and proceed to kill the girls father, which she isn't happy with either so he kills her as well, and then two other girls, a third girl escapes by laughing at him. Meanwhile he have given himself a permanent smile with some metal sheers (think the Joker in the Dark Knight). And then meeting Junko as a child and the scuffle with her brother that makes the brother get amnesia and triggering some sort of guilt feelings since the brother tried to protect Junko like Emio tried to protect his sister. And then he takes care of the boy for 18 years, no further murder until the game begins happening (well, he isn't able to kill anyone, not for lack of trying). That's really heavy, and I just saw season 3 of Young Justice where they have an episode about domestic abuse as well. Jesus!

It was an enjoyable game, it had tensions at times and it made me feel smarts so that is a plus. Not enough supernatural things sadly. The ending for the second game still the best ending just for the sheer WTF. The game is a lot more animated than the two remakes, shocker I know, and has several scenes that is just storytelling, Mostly Junko scenes. I hope they continue this series cause I like the main trio and it was fun playing as Ayumi as well.  And Usagi even if it was for two scenes in the epilogue.

onsdag 26 april 2023

Famicom Detective Club: The Girl Who Stands Behind (Switch)


Fresh prints, not since
Watson and Mr. Holmes
Have two minds (two minds), so fine (so fine)
Looked under every stone
When you need some help to save the day
They're never far away

I went and played the other games at once. And it's a murder mystery at a school setting... first impression not that good. Doesn't help that the game, even though they are stand alone games, probably work better if you play this one first since it ends with the phone call that started the investigation in the other game. Here we begin with the protagonist running away from the police and runs in to Detective Usagi that takes him under his wings as his assistant in the detective agency. Then it kicks off when the body of a school girl is found in the river, the best friend of the girl who was your co-assistant in the Missing Heir.

The girls worked together in their detective club at school where she had stumbled upon the mystery of the girl who stands behind you, a ghost tale 15 years old that is connected to the disappearance of another missing school girl, who turns out to be the dead girls cousin. The girl disappeared at the same time a loan shark was killed and his son came into a great wealth. Meanwhile another victim of the loan shark killed himself. So that was 4 dead bodies before the game start. Two more bodies turns up, but I gotta say, the first game is better in that regard since they had the deaths spaced out so you got something here and there. I mean, the bodies doesn't come until the last hour of the game.

Also, Missing Heir had an interesting end puzzle where you traversed a maze with the help of a mirror and a poem. That was an actual puzzle, here was just triggering the right words to get to the ending. They also fixed the problem with spelling out the name of suspects and such by just giving you the list of names and choosing from there. Thank you for that. Apparently the game also track responses and such with ends with a compatibility chart with the assistant girl, doesn't evolve more than an extra cutscene at the end. But I give the game this, it was a memorable scene when you are cornered by the murderer and he lunges at you with a knife, cracking a mirror in the wall, shattering it. He turns around ready to strike again, and the damned skeleton of the missing girl from 15 years ago falls on to him.

I see you!

Jesus Christ! Is this really a Nintendo game? Now I get why it wasn't released in the West in the 80's. Usagi shows up with the cops and arrest the murderer. The ending makes it feel like a supernatural event. First game had shades of it, but more as superstitious nonsense. Here it has been hinted all around that her ghost haunted the school, and people have felt watched and uneasy and questions if she the first murdered girl possessed the second murdered girl. And then she turns up and save the day. Why isn't there a third game? I would loved a game set after Missing Heir with more supernatural things... or maybe I miss another game like Gabriel Knight and this come close to it. And maybe at least put them at 18 and up? I must clearly say that I don't see the Japanese police be all right with using 15 year old kids to get information from the teachers and students at the school, especially when we go to the more seedy parts of town with a... *ahem* "gentleman club". Maybe this is the real reason it never got to the west.

onsdag 19 april 2023

Famicom Detective Club: The Missing Heir (Switch)

 

Sometimes some crimes
Go slipping through the cracks
But these two
Gumshoes
Are picking up the slack
There's no case too big
No case too small
When you need help just call

So played through what I think is the first game in the series... well, not first chronological, but first released. A bit of a hassle. A remake of an old Famicom game from 1988, they spruced up the graphics and music and added voice acting and I gathered the girls voice actor from the detective agency is the same from a sattellaview episode. So that's neat. 

Story begins with the protagonist waking up after being rescued by a man near a cliff. You have amnesia and can't recall who you are so while going back to the cliff you meet a girl who recognise you. She works with you on a detective agency and helps you with your case where you were looking into a mysterious death of a chairwoman for a big company. So you restart the investigation as you can't remember anything, but then the suspects begin dropping like flies and all signs points to the family lawyer. I mean it, at the end we end with 5 murders, another person killed in self-defence, and two more dead in the protagonist parents thrown in for good measures (but that was before the game started). Great since the Midsummer Murders seems to be cancelled this summer as of writing (I guess Covid related from last year).

It was nice playing it. Interesting visual novel with pretty much one path forward where the most troublesome moment being trying to spell the name of the suspected murderer. I knew who it was, I just had some problem spelling so I looked it up. It would have been solvable if I could look into my notes during the input screen.

Story is engaging, but it's a bit too convenient in the end. Spoilers for anyone wanting to play the game, but the missing heir? Turns out it's the protagonist and the lawyer guy was was the first person you saw and he orchestrated it so that you would be there so he could get his hands on the symbol of the successor. And then your uncle shows up and rescue you in the last minute. He was also a lawyer and I thought he was the family lawyer, so oops on that. That and the police seems rather callous with a 17 year old kid looking at dead bodies and such. Well, there is another one so let's continue with that.