onsdag 31 juli 2019

Aggelos (Switch)

What is an aggelos?

After playing the fantastic Wonder Boy games for the Switch I got this itch for that kind of adventure game and here we have a game harkening back to that kind of formula dressed up in 16-bit glory. The story... was kinda hard to understand when I started it up since all the text were in japanese. Why? Don't know, but I thought it was something I could change after starting the game or I might not need it, Monster Boy III wasn't that much text heavy. I probably should have realised something was problematic when it spent the first screens to establish the story and I don't get it. I start and run out and it works fine, I walk out of my home and meets a girl attacked by some monsters that I save. I continue and ends up at the first village, and it's here I get I'm in over my head. NPC:s and everyone got something to say. I look up on the internet, don't find anything so I restart and tries the other option I found at the start screen and it appears to be the option menu and fiddling around I finally get it to english. Time to restart the game!

So that's what he meant!

So as I get the story the girl is the princess of the realm that was kidnapped by this evil knight and escaped but was caught up until you rescue her. You hide her in your home while travelling to the castle and get the guards to escort her back home. This evil knight have gathered the four elements and started open rifts to the dark world and you are the only one that can stop him. So you travel across the lands getting money to upgrade your weapons and armours and finding the four temples of the elements and defeat the bosses. After a couple of temples the rift to the dark world opens and you have new enemies all over the world to fight. Finding the last element you enter the rifts you can find to open the gate to the tower of the knight and fights him, Beating him leaves one final rift where you will find Downpour, the lord of darkness. Fight him, win and the game is pretty much over. You return to the castle and gets praised for saving the world, but as the celebration goes on a pillar of lights hit you and as the princess tries to grab your hand you get wings and fly up to the heavens. Apparently aggelos is some kind of angel that protects the world. The evil knight was a fallen angel and only angels seemed to be able to gather the elements. 

It was fun and not that frustrating until the fire temple where I got my first continue of many. I couldn't 100 % since I couldn't get a heart from a pterodactyl since I was unable to reach its nest without touching the ground. And I also didn't get the Woodpecker attack since I sucked at the second-to-last room where you have to do perfect platforming without using magic and you only got once chance at the final jump before starting over again. 6 hours playtime. Music sounds more 8-bit than 16-bit actually. Mostly decent, was probably 1 or 2 tracks that didn't sit well with me, but most where passable. Graphics looks like 16-bit and looks fine. I don't like the map system though since I prefer if they have something akin to Metroid or Castlevania (maybe... like MetroidVania... Ha Ha) since I can see where I haven't been able to reach due to the map not filling up. Here we got a map of the land and only able to see the save points that works like warp points. Which means I have to remember interesting spots to use different abilities on to get something or advance to the next area. Lucky it was short enough so it didn't matter that much and it was easy enough to make lapse around the world a couple of times (although that can be seen as a bit of filler). Short but enjoyable. And at the end the language turns to Spanish... don't know what the deal is.

onsdag 24 juli 2019

Shadowgate (Switch)

It's Only A Model!

As mentioned in my post about Shadowgate 64 I was really interested in checking out the remake of the original game and lo and behold, they gave me the game on Switch to enjoy. And I played through it and afterwards it felt... I don't really know. Fun to get the story before Shadowgate 64 and characters like Lakmir, Jair and Talimar, but it might be inherit in the design of the old point and click games, but it was a lot of walking back and forth trying everything on anything to progress in the end. Not even the incorporated help of Yorick could help me so I caved in and looked up the solutions online. And I'm glad I did it at the lowest difficulty because adding a time-restraint as well would have made me go berserk. Now, problem with going for easier is that it doesn't give you the whole experience since they got certain event and puzzles (I gather by reading the guide since it mentioned a fifth mirror in the mirror room and different solutions to puzzles). 

Story is that Jair is summoned by the last wizard Lakmir, from the Circle of Twelve to the Castle Shadowgate in order to solve its puzzles and stop Lakmir's brother Talimar, the Warlock Lord who was thrown out of the Circle of Twelve and now attempted to unleash the Behemot on the world after taking over the castle and killed all denizens. As Lakmir guides Jair, he will uncover the truth of his own past and end up under the catacombs of the castle and fight off the Warlock Lord. Now, all the story about the different wizards, the history of the lands and such are real fun reading. I also noticed the shout-outs to Ridley Scots Legend and Dragon's Lair. 

For half the game the puzzles worked fine with little trouble (could also be that the Nintendo Magazine I had from my cousins were full with tips and tricks for the NES port of the game since it seemed to be one of the more played games and probably due to it being one of the few NES games that actually got a Swedish translation). But when I got to the Castle proper the game began to drag. It was up and down the towers and checking the different doors, trying to figure out the spells and much more. Could also be that I took 2-3 weeks break from the game there and was rather lost on where everything was or how I could use my items.

Overall, sitting with pen and paper and committing to the game on its rules would probably be the best solution. Also more people to share with it, like a kid, to get that childlike sense of adventure would probably help. Graphics are nice (certainly better than the N64-game), but the music is kinda bland (here the N64-game shines above the remake) so I don't get into the atmosphere like in the N64-game that oozed of it. Also, several times the game froze on me and rebooted me to the Switch interface. I don't know why, since I don't feel I taxed the game that much... maybe playing to long before starting over would have been a cause, but the first time was a couple hours into the game while the second time was randomly inbetween shutdown I made to the game. Reminds me of a game I bought for the Wii U that at a point constantly froze for some reason.

onsdag 17 juli 2019

Fairune Collection (Switch)

At least she isn't looking at the tower

I've played through the Fairune games and it's spinoff and now they appeared on the Switch in a neat little collection with some extra stuff inside of it. You have Fairune 1 and Fairune 2 and I can't say much more that I did the first time I played through them. It's walking around and solving puzzles while trying to fight the right enemy so that you don't get overwhelmed. It's also a bit of roadblocking I realized since at points you need to clear rooms filled with enemies and for that to work you need to level up. Puzzles are still solved by looking around and noticing pictures and such to get you an idea what you are needed to do, othertimes you need to find an item and use it at the right spot. Second game is bigger than the first and actually have a semblence of a story. Graphics are nice and the music is fantastic.

A bit different

The other games in the collection is Fairune Origin. A very short adventure where it took me 15 minutes to beat. What the origins is about is hard to say since it just like usual. Collect fairys and defeat the demon king. Although this time there is 4 fairies and you have no level up system (since it's such a short adventure) and you heal by standing still for enough amount of time. The graphics are a bit more blocky and the princess is a bit taller in this game for some reason. I don't get why they just didn't reuse the same sprite all over again, but it was a bit interesting to see something new.

And now for something completely different

Last game in the collection that you need to finish the first three games in the collection to be able to play is Fairune Burst. And it is  2 minute shooter. You pick either the Princess or the two other heroes from Kamiko and run through the gauntlet and try to get as high of a score as possible within the time limit. Fun distraction, but I prefer the main 2 games and their gameplay. Overall I liked this collection. Everything easily accessible for me on the Switch and with a larger screen than on my New 3DS.

onsdag 10 juli 2019

The Legend of Zelda: Link's Awakening (3DS)


Like There Can Be No More Black

Continuing my Zelda Easter and in preparedness for the remake of this game I had to play through it again. Never played the original Game Boy release, but got the DX version when I bought my Game Boy Colour in red (as that was the only colour left). Like A Link to the Past this took forever to finish and I remember hardest part was the 7th dungeon, the Eagle Tower since I never got the gimmick of the place. Now I run through it in 15 minutes (that might be an exaggeration, but it at least doesn't take a month or so). Coupled with that I got the red shirt which doubled my attack, while I really needed the blue shirt for the defence bonus, but the damn rooster you have to carry around until you beat the tower makes it impossible to get hold of. Thanks game.

Playing it again I feel that the game wants you to be slow with it, explore and go around with the new items you get all over the map before continuing with the next dungeon. So there are a lot of missable things if you don't do it slowly. For example some of the photographs are locked at certain points, especially those with Marin. And when you try to get seashells for upgrading you sword you got to stop what you do and go to the seashell mansions when you acquired 5 and 10 shells respectively to get the ones  from the mansion. 

Storywise it has some interesting twists and turns, like that the island is just the imagination of the Wind Fish and the nightmares are trying to preserve it that way. But it seems like Link the one that actually pushes them to be aggressive since they didn't do much until Link landed on the shore. All in all it was fine to play again and I can't wait until the remake comes along. The artstyle already sold me on it and it's gotta be fun to see what they've kept and what they got rid of (if they got rid of anything). The biggest change will probably be the fact that you have enough buttons now to not need to equip things like the bracelet and the pegasus boots. In A Link to the Past they were used with the action button, but since the original game boy line only had an A and a B button, that would be problematic since you needed them for the sword and other items (including the shield). So I get that decision, but I hope they don't keep it since it was a lot of back and forth to go anywhere since you need to change items a lot to get around on Koholint Island.

onsdag 3 juli 2019

The Legend of Zelda: A Link to the Past (3DS)

The Gold Standard

Seeing a lot of randomisers out there being played by the favourite pastime of youtubing I got a bit of craving for playing the original game. And since it's the time of easter while playing this I had nothing else to do while stuck at my parents place for the holiday besides eating. And I could have hooked up the family SNES, but then I would have to take a break for the news and movies on the TV, but I brought my trusty New 3DS with its new battery loaded with all the games I bought during the years and never played. Time to resolve that.

Nice with a long holiday to play some video games.

Now, this game set the standard for Zelda games for a long time. Gather 3 items to unlock the master sword and then several dungeons to get to Ganon and defeat him and get the triforce to set everything right. Today I can finish the game around 10 hours in a run, but back in 1998 when we got it for the first time it took years. Mostly due to my scaredy-cat attitude. The first three dungeons fine and all, but the dark world scared me for some reason. And the dungeons where really scary. Lost woods was probably the worst, and if it wasn't the gibdos it's probably the wall-masters and the damn shield eaters... I don't know if it was like likes, but it ate my shield non the less. The graphics are pleasant, the music fantastic and the story is gripping enough and sent my mind soaring as a kid. It's still my number 1 Zelda-game. Which maybe shows that we bought this game 5 times (including the Wii U upgrade cost if you got it for the Wii first). If we look at the Game Boy Advance remake, do I miss something from it? Not really. Maybe that Maple isn't the witch assistant since otherwise it looks like every other magic shop salesman. I don't need the blonde hair or Ocarina of Time screams to enjoy the game, but it was at least portable, but my 3DS handles that well enough.

onsdag 26 juni 2019

Octopath Traveler (Switch)

The Traveling Party

The biggest RPG release for the Switch last year was Octopath Traveler, a new IP from SquareEnix where all monsters and characters are made of pixels instead of "modern graphics". It's beautiful, the 2.5d perspective make it look like a pop-up book which they incorporated in the special edition by having it look like a book with 8 different scenes, one for each of the main characters. 

Well worth the money

It has a bit of a unique set up in that you one of the 8 characters and start from there. You can choose whichever you want which have the problem that if you choose a character you don't like, you are stuck with that person until you finish that persons chapter 4. By looking I choose Cyrus, the Scholar since I'm drawn to the bureaucratic knowledge seeker. It was a good choice since a wizard is always a good call. Mostly due to the battle mechanics where you use the right sort of attack (magic or physical) to push the enemies to break and then hit them with all your attacks. A bit like Bravely Default actually and it is rather fun and strategic. The scholar have 3 spells and an ability to see the weakness of the enemy, and Cyrus auto-uses it at the start of the battle. His story is that he is a tutor to the local princess and her cousin Theresa. While looking for a certain book in the royal archives he notice one book missing and since it's a book called From the Far Reaches of Hell you know it's some demon summoning instruction manual. He is forced on a sabbatical by the headmaster Yvon when Theresa spreads a rumour that Cyrus is having a relationship with the princess (apparently Cyrus is so good-looking that he turns the head of all women and have such a silver-tongue that charm all persons, without him being aware of it) since she wants him for himself. He enjoy it though since he can hunt down the book instead. He travels and meet an old classmate and help her investigating disappearances in town and they find some necromancer that uses human sacrifices to create bloodstones. Defeating him and getting the copy they discover that it comes from the town of Stonegard where there is a famous bindery. Cyrus travels there and discover that it's the hometown of headmaster Yvon and when the headmasters assistant arrives and takes him there, she knocks Cyrus out and throws him in a cellar. Yvon and the assistant are the ones stealing the book. While being locked up, Cyrus is rescued by Theresa that had overheard Yvon and decided to help, put Yvon kidnaps her and while Cyrus confronts him, Yvon uses a bloodstone on himself to mutate into a monster. Defeating him he rambles on that he was supposed to be immortal, that his assistant betrayed him. Theresa reveals that the assistant headed for a town in the north. Following the trail Cyrus finds some ruins with murals of some power sealed away behind a gate and a hidden library that Yvon and the assistant created by stealing knowledge they deemed valuable. Cornering the assistant she gives Cyrus the opportunity to join her since with his genius he must understand the importance of the knowledge she accumulated. Cyrus disagree since obviously knowledge should be attained by all who wishes to learn so that they can surpass their teachers, not hoarding it to keep everyone deemed unworthy in ignorance. She uses a bloodstone and fight him. After the battle Cyrus looks through the library and starts to decipher the murals and the book he searched for and discovers that the gods locked away a power beyond a gate and that it warns everyone who tries to get it. Now, the structure of the story is that it is divided in 4 chapters and each town is one chapter. You do them in order of 1-4, but you can chose to do another characters story in between. Which I did by gathering all characters and then going lowest level chapter to the next in circles until I beat it.

Ophelia and Cyrus

Next character I got was Ophelia since I looked on the box and saw the characters in a row and decided that was a decent way to go around. Ophelia is a cleric who is adopted by the local bishop of her town together with his daughter. The daughter is supposed to go on a pilgrimage with an ember of flame to different churches to rekindle the flames in a ritual to the 12 gods and keep the 13th and evil god trapped in his prison. Hmm, I sense end boss potential. Ophelia takes over the duties of her sister when their father gets sick so her sister stays at his side. She travels to different towns where she help children and is pretty much a warrior cleric that blasts the living daylights out of monsters and people that tries to hurt them. Before returning home her sister meets up with her with the news that their father have died. She then promptly drugs Ophelia to steal the ember on the behest of a person she met all around her journey, traveling as an arms dealer. He is known as the Saviour and leads the cult of the dark god and wants to use Ophelias sister as the vessel of the dark flame that will kindle with the ember. Ophelia of course kills the saviour and saves her sister with the word of their departed father and then returns home, completing the pilgrimage. 

The Merchants Merchant

Next character was Tressa, a daughter to two merchants in a town beset by some local pirates. Tressa meet a captain of a merchant ship, but she is robbed on her things by the pirates. She drugs them and beats them up, but when they are about to regroup the captain turns up and it turns out he is one of the most famous and feared pirate captains in the land, but he just brushes it off and brush the local pirates off. Returning he gives Tressa whatever she wants from his treasure hold and she picks a book. Reading it she gets the thirst of adventure and heads out in the world as it is a traveling journal and she continues it on her travels. In one town she meets Ali, another merchant who goes from rival to friend, and when they get harassed by a local lord that embezzles the miners of the town of any valuables Ali gets kidnapped by him. Rescuing Ali they decide to meet up at the biggest merchant fair in the land after finding some treasure to show off. Tressa wanders until the finds a map to a treasure from another famous pirate captain. She also meets the captain from before and it turns out he was friend with the other captain and after Tressa gets the map and wants to give it to him, he decline and tells her that the treasure is hers. She follows the map and finds one of the most unusual stones and a letter. She returns to the captain and he keeps the letter since it is addressed to him. She goes to the fair, meets Ali and get her book stolen by some women. Ali and her gets the book back and at the fair she showcases her book as the greatest treasure she has due to the memories of adventure. The lord who holds the competition listen to his sickly daughter and award the book the winner since that was the only thing she has ever asked for. Leaving town Tressa then finds out that the book belonged to a Graham Crossford.

One of the demo characters and the one I played through.

Olberic Eisenberg is a warrior that lives in a mountain town protecting it from bandits. 10 years ago he was one of the most famous knights in the kingdom of Hornburg, but it fell when Olberics friend Erhardt betrayed them and killed the king. When a bandit group kidnaps a kid who looks up to him he quickly despatches the bandits, but they reveal that Erhardt still lives and he need to talk to a man named Gustav who fights in an arena. There Gustav tells him about Erhardt and how he trained him and tells to find him in a desert town. The town is currently under attack from lizardmen and the villager praises Erhardt for protecting them and as Erhardt have disappeared on a solo mission in the lizardmens lair Olberic set out to confront him. Defeating the threat he stands face to face with Erhardt that regrets his action. Actually Erhardt mimic Olberic since Erhardts home town was destroyed as the king did nothing and only having the sense of revenge led him to the arms of a mercenary that for 15 years planned the downfall of Hornburg. After getting his revenge Erhardt drifted the land until he finally got purpose in protecting the people. Olberic spare Erhardt and find a new goal, to find the mercenary that toppled Hornburg. He finds him in a town wear the mercenary had taken over and rule with dystopian fear. People against him are burned at the stake, you gotta bribe the guards to look the other way and there is an underground resistance by the son of the former lord. Joining them they try to sneak in the castle, but the mercenary figures it out and while Olberic tries to protect the rebels from the rain of arrows and feeling that he failed once again Erhardt shows up and together they break through the hordes of soldiers. Olberic confront the mercenary and learns that he did this only to get his hand on the Gate of Finis, and then he perish. Olberic returns home to protect the village once again and beliefs in his new purpose to protect the weak.

The second of the demo characters

Primrose Azelhart is a dancer that used to be the daughter of one of the most important nobles in Nobelcourt, but her father was murdered by a group called the crows and now she looks for revenge. So basically a revenge plot. She finds the crows one by one, first one being just someone who acts like the godfather avenging people who come seeking help, and handing out prostitutes and what not. Really, this has a lot of forced sex slavery and human trafficking in it. The next crow was the former commander of the city watch that uphold the law in Noblecourt under her father and the ringleader was Simeon, their gardener and poet that I believe Primrose had a crush on. You defeat him and that's that. 

The other healer

Alfyn Greengrass is a apothecary that travels the world to become as good as the role model that inspired him by curing him off an illness in his youth. First he saves his best friends sister, then bust a price gouging apothecary that inflicts sickness upon her patients to force them to buy a much more expensive healing cure, then he meets Ogen, a fellow apothecary that only treats the ones he feel worthy. It boils down to Alfyn taking care of one of Ogens discarded patients that is a murderer and he ends up kidnapping a child so Alfyn blames himself and frees the child. He meets Ogen again in a town struck by the plauge, but Ogen himself getting sick in the same disease that Alfyn had as a kid so he recreates the medicine and Ogen reveals that he knew Alfyns role model, a Graham Crossford... hey wait a minute? That's the one that wrote Tressas diary!

The thief

 Therion is the groups thief that ends up in a trap set up by the butler of the Ravus noble family. The butler and Cordelia (the last of the Ravus) wants him to bring back the three missing dragonstones that the Ravus family protect. He finds one in Noblecourt where the scholar holding it mentions that they hold unfathomable power. You also get flashbacks to Therion's past when he ended up with a partnership with Darius, another thief. The next one is in a black market, but when you tries to get it the market gets attacked and as Therion follows the thiefs he ends up against Darius again. You defeat his second in command and it is revealed that Darius betrayed Therion and threw him down a cliff when he ordered Darius around and didn't follow his commands. The butler and Therion tracks Darius down as he now have two stones and you beat him to get them. The following scene is rather chilling. Darius wounded goes to the treasure chamber and order his goons to pack his treasures. They just shove him away and takes the treasure since they were only paid and had no loyalty. A bit of karmic end since Darius always wanted to be alone at the top. The screen fades to black and then he pleads that someone could help him, and we see the empty treasure chamber and Darius sitting by the wall, asking for his old partner, and then he falls over. Good god what an amazing scene. Therion returns with the dragonstones, Cordelia and the butler tells him that the dragonstones are keys to open the Gate of Finis... the one in Hornburg?

The huntress

H'aanit is a huntress that must track down her master that gone missing in search of the beast redeye. You find him turned to stone by his fight with redeye so you seek out the seer Susanna that mentions that the curse only can be lifted by slaying the monster and to withstand the petrification you need to make a brew so you look for the ingredient and fights of a dragon to get it. Tracking the redeye south to a desert town where the army got turned to stone by redeye while it chased out the monsters from a ruin and they now harass the town. You enter the ruins and stand face to face with the monster and it's redeye.

That is really unsettling

As you fight it I couldn't shake off that it looked human in too many ways, and its screams where humanlike. H'aanit slays the creature and that's that. She return for her master that have awaken. In reality I finished Cyrus last and after that credits roll. The end. And now you wonder, that's it? Yes and no. Main games over, but there's a lot of sidequests, finding all 12 jobs and such, and there is a bonus dungeon. To get it, you need to finish the game and a bunch of sidequests and true ending is revealed. I figured out the twists by just playing the ordinary game. It also tries tie everything together. There's this woman Lyblac who searches for her special someone. And then their's Kit, who's looking for his father. Turns out his father is Graham Crossford that's been missing for several years. Lyblac is... a daughter of Galdera, the evil god. She tricked Graham to open the Gate of Finis, but he broke free just before finishing it and turned into Redeye and ran away and now she needs Kit. The Crossford family is descendent to a powerful wizard that worked together with Beowulf, the first king of Hornburg and set up the dragonstones with the Ravus family. Lyblac is the one that orchestrated Yvon stealing From the Far Reaches of Hell and the fall of Hornburg. You learn this by entering the Gate of Finis after Kit and Lyblac and fighting a boss rush al a Mega Man. 8 bosses, one from each character and you get a book that tells how it all ties together. Except Primrose. She has nothing to do with Galdera or anything. They try that the Crows supplied the poison that the Saviour used to kill Ophelia's adoptive father, but no, I don't buy it. Doesn't help that the book is written from her father's perspective and he pretty much say that he learned too much, but not what he learned so it's completely devoid of connections. Anyway, Kit is absorbed into Galdera that tries to release himself and you stop him, saving Kit and it's over. Frankly, I didn't finish him since you need to do those 9 bosses in a row and the final boss battle is 1 hour. I couldn't do it so I youtubed the ending, that isn't an ending. 

Overall I liked it. Graphics fantastic, the music good, gameplay fun. The story is good enough. I figured out parts myself and the 8 separate stories are interesting in themselves. But sadly they don't tie it together that well. Primrose exhibit A. Actually, none of the characters have reasons to join together since they don't act on the knowledge that they have something in common. You don't see any banter about Alfyn and Tressa having so much to thank Graham Crossford for, or that Ophelia, Cyrus, Therion and Olberic knows important information off the Gate of Finis. I enjoyed the small scope of Tressa and Alfyn, but you need a larger overarching plot that pushes the party together and forward for whatever reason or why do they fight together? Dragon Quest is usually good at this, although they have often a bait and switch that the first threat isn't the final boss. Final Fantasy usually handles that better. Still, a fun game although it's probably a year since it was released and I was slow on the uptake. So many fun games.

onsdag 19 juni 2019

Space Ace

Dragon's Lair... IN SPACE!

Technically the first sequel (or maybe spin-off?) that was released after the first Dragon's Lair. This time we are Dexter, the Space Ace that together with Kimberly tries to stop the commander Borf from using a ray on earth that turns people to children. Dexter gets zapped before the start of the game and therefore there is a new mechanic where you can became the Space Ace at times to become the hero compared to the boy Dexter that are more avoiding the danger. Ace usually blows things up, or uses his strength to break free from traps. More dialouge than the other games, and it sounds like real voice actors. Sadly the talking actually makes it worse since boy Dexter gets grating, as does Kimberly. Also, each defeat makes Borf berate you. But since that is Don Bluths voice fine by me.

Overall... don't know. Fun to watch and more alternatives than the other games, but the talking is a bit annoying. So that was the Dragon's Lair Trilogy. Not much game, but the animation is fantastic so maybe it's worths its price if you like that.

Our heroes!