Finally, a new Switch 2 game that I got on card for the console. Otherwise it has only been Switch 1 copies, and that's kinda interesting for a console where I prefer getting the older games. Apparently Nintendo as of writing in december 2025 is making some other game cards so that other companies actually put the f***ing game on the card to save on damn space. Hell I've ordered a Mario Kart physical copy just save in on 20 GB! Anyway, new Metroid Prime game. The remasters of 2 and 3 never appeared so wonder what happened to them. It clearly was a troubled production on this game so I wonder if they put all them to get this game out instead of giving us the other games on one console (or they thought it was better to use them on the GameCube Online thing in the future, who knows). Anyway again, back to the game.
Samus is sent to a research station that is under attack from the pirate leader Sylux that you encountered in Metroid Prime Hunters for the DS. They apparently found an ancient artifact and during the scuffle it activates teleporting Samus, some of the federation soldiers and equipment to an unknown planet, Viewrose. Traveling around you first rescue Mac, an engineer that helps you during the adventure with technical stuff. You also discovered that the planet used to hold an intelligent race of people that are no more due to the Great Tragedy, but they reward you with psychic powers to help you on your adventure.
During the adventure you meet more Federation soldiers, Sarge and Armstrong, the sniper Tokabi and a combat robot named V. They pretty much help you on each area and then they all come together for the final area where they seem to be lost until you finish up and it turns out they all survived. Your goal on the planet is to get 5 keys in order to open the central tower in the desert to get to a teleporter and get out. You also finds a motorbike to ride around in the desert collecting green crystals, finding upgrades and fight the same kind of enemies that roams the desert. After getting a mech for the robot to shatter the shield around the tower you head in and get attacked by Sylux... and here I got blasted away. I played it on normal until this fight, but I got blasted several times over... and it's not really me that get blasted. The Federation Troopers? They join you for this fight, but with that comes the fact that if they die, you lose.
And worst part is? Sylax have attacks that cover most of the arena at once, nuking them. You can heal them, but when 4 of the team is down and you can only heal one at a time and he nukes them again, you die. So I lowered difficulty to just get it over with. Of course that made me miss out on getting the hard mode, but I have a suspicion that I won't be playing that any time soon. Overall, it was a decent challenge up until the end. The only time I looked something up was where to find the final piece of the mech in the jungle and the treasure bots that makes the map show where upgrades are. Best new thing for the prime games ever. And I don't get why it took them this long since the 2D games with maps have had markers on it since the SNES.
Apparently it's a bit of online chatter about this game, but I found it enjoyable enough.





