onsdag 18 mars 2026

Quest for Glory 1: So You Want To Be A Hero? (EGA) (Computer) - Return of Magus

 

You again?

So, I finally got my hand on Quest for Glory V, but now I lost the save so what do I do? Well, it's been a couple of years... wow, 9 years? Really? So better start over and technically, my characters wasn't named Magus at the time, so let's fix that. How do I make it new? I play the original EGA-version, meaning I gotta type everything,,, how fun!

Same game so there's noting to comment there. I would say I think grinding with the magic user goes faster in this version sine type "cast #spell name" and then enter and bring up the spell again with space bar. Emptying the mana pool goes in seconds. So I actually maxed out all statistics beside strength that ended at 99... which I think also effected Health to stay at 99. 

So, the difference between EGA and VGA, besides the graphics and how you play the game. The EGA version forces you to interact with it on more levels. In the VGA all dialog is in a dialog tree which you have access to from start to finish, I can ask the Sheriff most of the things to get all points from dialog options. The EGA version on the other hand forced me to write down namnes and interesting things on paper beside me. I also kept a paper for writing what I got score for, enabling me to backtrack if I died without saving and writing a map (which I probably should do for all games anyway from Sierra). I also have all manuals in a binder together with other Sierra things like copy protection things so I might make the summer 2025 like a Sierra-summer.

I haven't played games like this since I played through Myst something like 20-25 years ago, pen and paper heightens it all. Could I have finished this as a kid? Probably not, I would probably have been afraid to enter the forest. It was kinda fun putting up a small TV-screen, connect it to the computer and keyboard and mouse. The mouse for this version is kinda pointless, the only thing I used it for was Mage's Maze (which I won on the first try... after restarting and reading the instructions on how it worked... it counts!). And another thing, the battles look better in the EGA-version, maybe doesn't play better, but getting the monsters and enemies front first in detail looks amazing. They are basically spam attack or flame dart until I decided to grind out certain spells like Zap and Dazzle. Also, music is very sparsely used, only having it at the intro, Erana's Peace, Kobold's Cave, Baba Yaga's place, the whole Brigands hideout and all battle scenes. Not much sound either, but checking on the VGA-version the instant you start there is a theme in the town and sounds from Otto's yo-yo. Music was more impactful  in EGA, especially when I accidentally pushed Ctrl-U and disabled all music and it took me a minute to get it back on.

Took me a weekend from Friday evening to Sunday evening. Helped that I knew what to do. I tried to play is straight, but I jumped finding the Baronet and went to overhear  the meeting between Brutus and Bruno since I didn't recall how to know about it until it just popped up that there was a supposed to be a note in the tavern, but as the magic user I don't really have a reason to be there than to drink ale or being robbed or killed. Nothing points me there and when I recalled it, it was to late. Probably the thing that missed me the last 8 points before hitting 500. Overall, games still fun and imaginative. Some things doesn't add up, like the Kobold fight. Apparently the optimal thing to do for the magic user is kill it with magic before it can do the same, but getting the key dismisses the kobold and you can get it as a magic user by using Fetch if your skill is high enough. Normally, using the non-killing solution usually give more points in Sierra's games, but not here funny enough. Instead MAGIC DUEL TO THE DEATH! OH YEAH! I forgot it was here. How fun.

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