The original game... I played the VGA remake
Quest for Glory, the series that tells the tale of a hero traversing the world and saving people wherever he goes. First game and I played this game once before when I 100 % all stats with a wizard hybrid (since he alone had a spell that no one else had). Due to my external hard drive failure I lost the save I used then so I started again and I was gonna play as a fighter hybrid since I wanted to be a Paladin... but my first try ended when I was forced to throw the save away due to a very bad kitty where I saved just when he was about to catch me.
Oh nice kitty... NO YOU ARE RUINING MY SAVE
So I started over, but after playing up to that point and saving the Baronet I didn't feel it so I restarted again. This time as the magic user Niklas maxed out in magic and bringing fear to all monsters of Spielburg. Catch is no other skills than the original. No mass grinding either so only skill maxed out in the end is Magic. And so enjoyable the game is when I'm forced to use only magic (a pity the spell points drain so fast). The sound of flame darts as it hits its target is really satisfying.
Our magician enters the town of Spielburg
So the story is that the Hero is coming to Spielburg right after the snow blocks the path (creating a closed environment... in story as well). The neighbourhood is run over by monster and brigands while the Baron suffers from a curse and the loss of his two children. So it's your job to expel the evils in the valley. You finds the baronet transformed into a bear in a kobolds cave and after an epic duel of arcane arts you free him from the shackles turning him into his usual self. The daughter is harder to find so you turn your attention to the brigands harassing tourist, merchants and the citizens. Eavesdropping on local thug Bruno you learn that he works with a brigand so you kill the brigand with a flame dart and steals the key to the brigands fortress secret entrance... why I did that I don't know since my magic spell open should handle it.
Open? No? Mellon? No? Open Sesame? No? Please?
So after a while I enter and walks the dark passage and find me confronted by a minotaur... or more his back. One calm spell and then open on the gate and I'm inside the fortress. Traversing traps and fighting of some brigands and an insane warlock I stand face to face with the brigands leader. In my hand I have a dispel potion the healer brew for me after a dryad gave me a recipe. It's Elsa. She and the jester that protected her as a warlock escaped while I take a magic mirror and some potions and head out to fight the one starting all these problems. The ogress Baba-Yaga. Armed with dagger and magic I enter her hut and are promptly turned into a frog. To save my life I had to pick up a mandrake root from the graveyard at midnight... when it's filled with ghost and zombies. Avoiding death with help from the healers potions I returned triumphant to Baba-Yagas hut... and are promptly turned into a frog again. She get the root and cast me out as thanks. A bit displeased I return, turn my magic mirror at her and her frog spell backfires and turn her into frog so she fly away in her hut with me left in Spielburg. I'm titled Hero of Spielburg and flies of to Shapeir with my friends from the inn.
So how do you play it? Well, the skills increase with use so start throwing those firedarts or zap spells so they end up comfortably above 50. That's the pity with the spells in that they need separate training. Which probably makes the wizard the hardest to level up. The thief easiest with the fighter medium. Really, there's eight spells that all need to be used individually. If that wasn't enough you never have enough mana to really get it going. Not until the end that is when you have above 80 mana points due to maxed out magic skill and decently high intelligence. And you need a lot of gold to to buy mana potions to level that up, meaning you need to get good in killing enemies, sadly the wizard sucks at it due to low strength which means I'm relaying on magic... which I never have enough of. Maybe I will grind more for the end as you can transfer the save to the next game in the series... I might do that. Damn magic. Some bad things about the game is that the music is almost non-existent, especially during the end sequence so I'm guessing there's a fault in my configuration of the game. Also even though I like the simplified chose what to ask I can be a bit bummed that I know subjects before I'm told of it. Also, why can't I sell all items at once instead of having to click again and again to sell components and flasks to the healer? Why can't I sell back potions I don't know either? Small annoying things. Things worth mentioning is also the characters of Erasmus and Erana. Erasmus is a local wizard who is on the more weird side together with his rat familiar Fenrir. They don't do much other than tell me about the magic mirror, let me play a game and how to be initiated as a wizard. Setting up future plot development more or less. Erana is another story. She's hinted as being this strong spell caster that protected the world by setting up areas of peace. In this game the town and a clearing is under her protection, but she disappeared long ago. I need to replay it some more later on with the other characters.
Hero of Spielburg
So how do you play it? Well, the skills increase with use so start throwing those firedarts or zap spells so they end up comfortably above 50. That's the pity with the spells in that they need separate training. Which probably makes the wizard the hardest to level up. The thief easiest with the fighter medium. Really, there's eight spells that all need to be used individually. If that wasn't enough you never have enough mana to really get it going. Not until the end that is when you have above 80 mana points due to maxed out magic skill and decently high intelligence. And you need a lot of gold to to buy mana potions to level that up, meaning you need to get good in killing enemies, sadly the wizard sucks at it due to low strength which means I'm relaying on magic... which I never have enough of. Maybe I will grind more for the end as you can transfer the save to the next game in the series... I might do that. Damn magic. Some bad things about the game is that the music is almost non-existent, especially during the end sequence so I'm guessing there's a fault in my configuration of the game. Also even though I like the simplified chose what to ask I can be a bit bummed that I know subjects before I'm told of it. Also, why can't I sell all items at once instead of having to click again and again to sell components and flasks to the healer? Why can't I sell back potions I don't know either? Small annoying things. Things worth mentioning is also the characters of Erasmus and Erana. Erasmus is a local wizard who is on the more weird side together with his rat familiar Fenrir. They don't do much other than tell me about the magic mirror, let me play a game and how to be initiated as a wizard. Setting up future plot development more or less. Erana is another story. She's hinted as being this strong spell caster that protected the world by setting up areas of peace. In this game the town and a clearing is under her protection, but she disappeared long ago. I need to replay it some more later on with the other characters.
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