måndag 6 maj 2013

Intermission

Back to our starting ship we head of toward our next target, a hive planet filled with mutants called Transch (sp?). So what eceryone does is restocking on supplies and information. I spent the time in the library finding clues about the head master from the satelite and some hostory on the planet. The psychic spends his trip with explaining how this ship intercepted a vessel that had been taken over by ribbins. The tech-priest tried to get answers about his predicament with alien technology in his head, to no avail. The cleric was tasked by some priest to investigate a certain clergy cult that had taken an apprentice from a friend. The scum (if I recall correctly) spent his time gather supplies.

We arrive and before embsrking we are allowed extra ammo (I got some shotgun rounds) and some armor for those who paid. So I got my hands on a FLAK jacket giving +3 against attacks over the whole body and a FLAK helmet giving me protection of +2. And all of us got some gasmasks. And I just intend to spend the time inthe archives. Although, during the course of the campaign I've learned that it is one of the more dangerous places if you look at killer robots, security forces and even the books themselves. We land and are informed on the latest situations on the warzone on he planet and our target, Archimedes Noxt, the frankenstein monster our assassin found on the other ship. Time to roll out.

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