lördag 11 maj 2013

Flashbacks (part 2)

Here it is, the long awaited continuation of Flashback Friday and now it was my time to stand in the spotlight. I started out being transfered to a new headmaster due to my old one having to many apprentices already so I traveled tp another planet. There I enter a chatederal, trying to find this new master. I begin noticing someone following me, someone not belonging to the cloth. I try to shake him of, but fails at every turn. Seeing no option I logically deduce the masters atudy at the top of a tower. I was right. And here begins 10 years of archives and book treatment.the only thing that happens is mysterious black books appearing, journals of philosophical discussions. My master tries to keep them away from me, but something draws me toward them. I also begins noticing a trend with my master who appear to get more unstable. Mistakes he tolerated before now ends with a beating, for every spick of dirt a kick and so on. Suddenly one day gunshots are heard in the chatederal coming from the masters room. I rush forward and the room is surrounded by armoured guards. After a short encouter with a maddening master they shot him down and then setting the whole study in flames. As they leave, they recruit me to the inquisition.

The tech-priest awakes, cleansed of all memories as a woman calls him and begin helping an escape  a satelite. They are being chased by a Crimson Guard. After both breaking the legs the Crimson guard chaught up to them and charge at the woman breaking her spine (I pressume) and knocks out the tech-priest. Assuming they are dead he leaves. Of course neither are, the tech-priest awakens and crawl toward the woman who with her final breath utters the words "remember, we are both..." And then dies. Now it was supposed to be the assassins flashback, but since rhe player, due to private buisness, has to leave the group for a while we wont see that character or the bard or the halfling thief in D&D. We don't know for how long, but we hope he will come back.

So it's the main game once again. All head for the quartermastwr. I get my hands on 20 more shotgun shells (leaving me now with a total of 50, that should be enough to protect me a while in the most dangerous areas in the whole universe, the archives) and the way to the mobile archive. The psychic get some new dices and follows me and the tech-priest to the archives. The psychic feels an unnatural presence and discover some bugs sucking up all materia distorting the void. So he has become abughunter now. The tech-priest search for information regarding aliens, but fail and head ofbfor his own clergy. The scum didn't find anything and searched information about a special sign he encountered leading him toward the warzones. On his way he stumbles upon the psychic and the tech-priest who both feels themselves pulled toward the warzones for different reasons. The psychic due tothebugs while the priest needs material to please a certain person and get information. Meanwhile the cleric finds a man telling her about the redemptionist pointing her toward the warzone as well and after the talk she goes there and finds the rest and follow them. Me still sitting in the archives investigating our target, when he could possibly have arrived and suspicious mutilation killings durong that time. I suspect that the mobile archive will end up in the warzone for no other goddamned reason thqt put me in harms way. Hope those shorgun shells are enough.

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