So, in the tunnel, barely escaped the drows from the city. We walk forward and finds a portal which leads us to the Feywild (a place where the magical races like elf, eladrin and gnomes originated... I think). Looking around I hear the sound of a creature coming toward us, an owlbear. The battle-minder intimidates it so it leaves. Our plan of action was to quickly get our bearings so that we could find the way back (thank GOD for my explorer theme giving +5 for navigation checks together with a nature skill on 14 making it 19, I shouldn't be able to fail that roll when the times come, but knowing me anything could happen). The dragonborn decides to improvise and cuts down a tree... who screams in agony as it fall. It was alive... dammit. Anyway, what's done is done. All it ask for is that his life ended at once and not being used for firewood. Which we grant him. Not finished the dragonborn climb the tallest tree and see a city in the distant. I follow him up to get the bearing so that we doesn't get lost on the way.
We arrive without trouble, unfortunately the guards of the summer city stop that. We are after a while let in and check out for some information. The battle-minder and wizard learn small things about some Ice Queen and are afterwards harassed by a gnome until they agree to take on a mission for the god Corellon to find a lost wizard who has been kidnapped by either the Ice Queen or the Frost Emperor. Due to the wizard being a Corellon servant he jumps at the chance. Meanwhile I found the adventure guild and got lucky to find a really experienced adventurer who I asked for information in the way of slaying dragons, black dragon in particular. He tells me to either curse it so it doesn't regain it's normal form (which is the opposite of the promise I gave so we can rule that out, especially since I'm on a quest to kill witches left and right) or use dragonslayer and hit him in the face. At the current situation he recommends to try change his evil ways by being a good master. That was thrown out of the window we all got back since I override his displeasure with going on the wizard search quest. A priest meet up with us and takes us to a wagon tied to a griffin. Flying time.
We land in a winter gripped landscape. A colorful city on a lake to the left of us and a cold dark city in the mountains on our right. We head for the mountains. We seemed to have arrived to the Ice Queen's city. Guards behave more or less like they did in the Summer Council city. We bluff us in as on a diplomatic mission establishing contacts between the Neverwinter Nine and the Ice Queen's domains. We reach the castle and are stopped by the guards once again and they demand all our weapons. The wizard of course get away with his staff since it's a "walking stick". I try to bluff my way through calling my bow a walking stick (a bit inspired by this strip), but I fail. The others give it up as well, but not the dragonborn who succeed in his diplomacy test, but the DM goes all out and summon four guards holding their swords all around his neck so one wrong move means a head shorter. Seeing that he couldn't win he gave them his sword. We enter and introduces our selves for the Queen. After some talking we find out the whereabouts of the wizard... he is in the other city. So we pack up and head down the mountain. Entering the city we find out that it isn't as the other one. Here the people seemed to be more lively, but forced into being nice. We get to the palace, the guards take our weapons and we enter.
The Emperor sit on his throne with a woman standing by his side. At the emperor's lap lies a sword. Both the woman and the sword emits some powerful magic, the sword even some necromantic power. The emperor acknowledge that he knows about the wizard and afterwards the woman bows forward whispering in his ears. I roll a 20 on my perception check and hear every single word. I whisper in the battle-minders ear all I can hear so that we are all on equal footing. After some more talking the emperor escorts us to a side room for more questions. It ends in us finding out that the wizard has been absorbed by the woman in order to save someone in the Emperors family. Meanwhile the sword drains his energy. The battle-minder wants to jump the chance to take the sword away from him with the dragonborn and barbarian by his side while I thought on blocking the door. Although, since none of us have any weapons and the door is the only way out we discard the idea. And here it ends. Will we save the wizard? Will we return home to our world? And the most important question of all, will I find a means to easy defeat a black dragon who is a fellow companion?
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