onsdag 17 september 2025

A DnD Tale: Tomb of Annihilation - The King has left the building (Part 4)

It's good to be the king.

Well, another dive into the epic tale of our heroes trying to get to the Tomb of Annhiliation. We played for 2 hour and pretty much just fought some dinos in an amphitheater. They headed north from the last session and found this amphitheater which they saw on the map they had so they investigated and found this nest in the middle with some shining golden trinkets inside. They went in and found some treasures when they realise that they are surrounded by a pack of deinonychus which I learnt today was the real inspiration for the velociraptors in the Jurassic Park-series. The name was just cooler so Crichton went with that. What followed was something like 10 minutes discussing if they could tame them and ride around with them, but they abandoned that when they asked how intelligent they where and the got what, a 3 in Int? Which is kinda scary that they though the beast to dumb to tame. But they still complain that the campaign drags even though they are the one that derails the narrative all the time. They jumped into the nest for some protection as the dinos circled around them and then the King of feathers appeared. He walked into the arena, misty stepped up to them and spewed out a cloud of wasps. 

From here it went a bit out of hand. Immeral shadow stepped up on the back of the king, hit it with his spear, but failed to lodge it into its head in order for Destinova to use it as a conduit for a lightning bolt, but is able to stun it with a stunning strike (my fault since I forgot the legendary resistance it had) The battle with the king goes on for 3 more rounds until Immeral succeed putting it in and then Destinova frying the brain of the dinosaur. They hit the other dinos with the only problem being Freya who, while attacking a swarm of wasps that the king had spewed out rolls two 1's in a row for her multiattack, pretty much putting her on deaths door with 2 HP remaining. Then she gets knocked out by another deinonychus (I so wish it had been the wasps, it would have been so fun).

The other's clean up the rest and then goes back to camp to heal and look through the bounty. Some gold and a magic helm of telepathy. So 2 and a half hour amounted to just one battle and nothing more for this time. I think I need to speed up things, maybe say that the team left at camp scouted out some of the shrines so that they know where to go, look forward to the shrine with the froghemoth at the entrance. I got a tip reding how to handle the king of feathers to resurrect him as a zombie so I spent some time putting that into my excel arc I use to make the battles easier. Might start put in the roaming zombie T-rex scaring them at night and spewing zombies at them.

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