onsdag 12 februari 2020

Bloodstained: Ritual of the Night (Switch) part 2

I have plundered time itself, put the world inside it
I'm the mysteries, day and night, divide it
A plague of wonders, on your knees beside me
Know the secrets, you shall not deride us

So after a couple of days I was finally able to boot up the game again and could continue it. Like proper Castlevania the easy way isn't the right way. No, here you needed to traverse the castle in order to find Zangetsu and fight him for a second time after your first meeting. Proving your worth he gives you his blade that can cut the moon in half. And that is your clue that when the full moon behind Gebel turns red, slice it with that sword sewering the demon Gremory from Gebel, releasing him from her possession and giving him peace before the crystal overtakes him and turn him into a red crystal. Meanwhile he drops the Liber Logaeth that Alfred is able to catch with Gremory following him and you hunt for away to enter the other dimension to find them. Find another blood moon and cut it to enter it. There you find Alfred mortally wounded and the plot is revealed.

Gremory worked on the orders of Dominique to get Gebel so that Miriam, the strongest shardbinder of them all would follow and become corrupted by the demons in the castle and then use her powers to unleash Bael. Alfred tried to get the book back to stop it and Dominique set Zangetsu to stop him, but got suspicious when Miriam arrived instead of letting them team up to hunt Gebel. Zangetsu and Alfred talked it over and Zangetsu gave his sword to Miriam since Gremory feared him more than her. Zangetsu arrives with Jonathan that talks to Alfred before he begs forgivness for what he did to Miriam and Gebel, but it was also he who put her to sleep to make the guilds plan fail, thinking it was better to do something and give the world a chance of survival than let the world get destroyed by inaction. And then he passes away.

Zangetsu tells Miriam to follow him as quickly she can since he will trap Gremory now that she thinks him harmless. Traversing the icy domain of the castle you find Zagetsu trapping Gremory in a room with those paper charms before Gremory drags him into a dark dimension. Killing Gremory gives Miriam a teleporting ability and access to the last part of the castle where Dominique awaits. First for she just jumps around whipping you and defeating that form leads her to summon Bael, but before he enters our dimension Miriam jumped in and destroyed him as well as Dominique. Back at the castle Jonathan arrives. Miriam gives him the Liber Logaeth she took from Dominique and using a spell from the book together with explosives  set around the structural weaknesses that Alfred put in place, the castle is destroyed and drawn into its own dimension. Jonathan reveals that Alfreds last words where how he could stop the crystal spreading in Miriam permanently. Miriam puts Zangetsu's sword in the ground and they walk away. Cut back to the sword and it's gone leaving the opening that Zangetsu survived.

It was a fun game, the nods here and there to the Castlevania-series where fun, but also how they distanced themselves from it by doing many things the opposite way. Instead of Gebel throwing fireballs like Count Dracula he throws ice spears, instead of a burning hell, there is an ice hell pretty much. It's pretty much Castlevania in all but name and I like those games. Zangetsu is pretty much a Belmont, but with a sword and until the reveal I though Dominique was akin to Belnandes in the Sorrow-games.

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