I have plundered time itself, put the world inside it
I'm the mysteries, day and night, divide it
A plague of wonders, on your knees beside me
Know the secrets, you shall not deride us
I'm the mysteries, day and night, divide it
A plague of wonders, on your knees beside me
Know the secrets, you shall not deride us
So instead of doing it like everyone else and play the game first released in the series in wait for the main game I played it afterwards. Or I rather started and didn't finish it until afterwards when I just went for it. Basically an alternative reality from the main game since you play as Zangetsu fighting his way toward he castle. On the way he meets up with Miriam, Alfred and Gebel, allowing Zangetsu to choose if he will let them live or die. I went with letting them live for this playthrough. Which, to the credit of the game made it a lot easier when you could spam homing magic on the final boss, killing it instantly. Always loved a legit method to cheese the final boss.
Basically it plays like Castlevania III: Dracula's Curse, although better I gotta say. Casual allows me to play with infinite lives, you don't start at the beginning of the stage if everyone dies, and each character have their own life bar. And you can go back to earlier parts of the game if you missed something and play from there, although I assume you can't wind it forward. Funny enough, Miriam plays like a Belmont with a whip, but with a high jump. Alfred is Sylhpa, and Gebel is Alucard. Zangetsu is the one that stands out since he isn't Grant, but Zangetsu, sword wielding demon slayer.
Rather fun playing it and the 8-bit graphics speaks to me more than the 3d of the main game. Fun to see all monsters in 8-bit that appeared in 3d in the main game, bosses and all. Game is set up so that the first playthrough leads to Zangetsu sacrificing himself to protect the others as the final boss does it's last strike. Which in like Dawn of Sorrow leads to the other heroes needing to get to him, by doing the game all over. Thanks game! There is one thing I'm a bit miffed over and that is the bosses last desperate attack as they are dying. Some of them are rather easy to avoid, but others don't miss... or rather I'm not good enough to avoid them, but as of yet the characters haven't died of it, but I would be mighty pissed if that would be the case.
Inga kommentarer:
Skicka en kommentar