Love the artwork!
Well I got it after waiting some time for the mail to arrive. Apparently the reason for the cut-off is that at that very moment the hero is approached by one of the "spirit" creatures that tells them of a problem at their home which the party is transported to... in a 2D world. Looks beautiful. Apparently some mischief have happened and the library of the spirits have been disrupted and spirits have been sent to search for the "pastwords" that will give the hero entry to different worlds within books. Books that leads to the other games in the main series. So nostalgia trip. There you have to solve different quests to set them right. I gather it was something special for either the 3DS or just the Switch version. Although, this isn't part of the main quest, just a side one. Find more of those "spirits" to get more pastwords and visits more places in each book.
The real adventure quest continues in Gallapolis, the sultanate of knights. This is the usual Dragon Quest cliché with a spoiled prince that begs you to do task to cover for him. Think they done this since V. He's not as irritating as Charmless from VIII, basically he feels he have been pushed by his parents to do more and more and since he early began getting his servants do the work he was trapped in a negative spiral where everyone expected more of him, which forced him to get others to do them for him. Now it was winning a horse race which the player gets roped in too since they need the branch that Gallapolis sultan have. So you partake in the race (and I won) so that the prince can give a word to his father so that you can get the rainbough, a branch of Yggdrasil (which appeared in I and III to get to Dragonlords Castle). Sadly a monster appears and the prince, since he appears so capable is sent out to slay it, and you follow, togheter with the flamboyant jester Sylvando that seems to be very knowledgable in the way of knights. Defeat the monster and as the prince drag the corpse back to the cheering crowds it awakens again, but Sylvando slays it and this gives the prince the courage to tell his father the truth. Alls well that ends well, except that the sultan sld the rainbough to a travelling merchant in order to pay for the races... and it was a national heirloom.
Next stop is Gondolia, a merchant town that is preparing a mr universe contest. The mayor don't want anything with you since you are the Darkspawn, but his kid have been cursed so you get out and get an ingrediant that Serena can make holy water out of and dispel the curse. Turns out that Jasper, one of the two mighty knights of Heliodor talked with a monster, the kid saw it and was cursed for it. Something is rotten in the state of Heliodor. Still, Sylvando has a ship ready, but Jasper appears, taking Erik hostage. You save him and escape on the ship while sailing right into a Kraken, which Gondolias fleet under the mayor kills since you helped his son and therefore showed the darkness of Jasper. The kraken is probably a callback to VIII since you had to fight one to get toward the second continent. Here the games open up a bit. Travel to Zvaardrust and on to Octagonia where you take part in an MMA tournament, but the fighters are kidnapped as you try to win the rainbough which is the number one price. Only randomly chosen fighter pairs so you get teamed up with last years winner, a fighter who runs an orphanage which he himself grew up on. There is two mysterious fighters, an old merchant man that just looks on and a swift feet kicking woman. You fight them and win, but after the match the former champ disappears as well as the young woman fighter. You run into cave below the orphanage together with the old merchant that is named Rabb. There you find that the champion have been kidnapping the fighters to give to a monster spider that use them to heal up after its fight with Sir Hendrick, the other knight of Heliodor. In exchange the champion is given some monster juice that enables him to win his matches so he can sell the prizes to pay for the orphanage. Trash them both and rescue al the fighters. Now, this one was one of the most emotional segments since the champion didn't do this for anything evil, he just wanted to protect the children who had no one else to protect them. And he even started to cry. Once again, the small stories have a really heavy punch. The next day you both do the final battle and win, but to redeem himself he challenge you one on one, which you win easily when he isn't doped up with monster juice. Sadly, Rabb and Jade (the kicking woman) have stolen the rainbough and urged you to get them in the ruined kingdom of Dundrasil.
Turns out that Dundrasil was the kingdom which you hailed from and was destroyed around your birth which you saw in the opening cutscene. Rabb is actually Lord Robert, your grandfather and former king of Dundrasil and Jade is the lost princess of Heliodor. Both have been on a mission since that faithful day in order to find the one behind it, a person named Mordegon. You are attacked by Hendrick that have tracked ypou down, but you escape and head toward Pouerto Valor so you can leave the inner sea. Leaving you end up on a small island where a mermaid is waiting for her beloved Kai, and if you help her she will give you access to the underwater city of Nautica. Turns out that she waited for 50 years and that Kai had to stay at his fishing village after being ostraciced for breaking up his former engagment with the chiefs daughter and therefore stranded when they burned his boat. The chiefs daughter married someone else, but when her husband and father both died in a storm said to be sent by the mermaids for taking revenge on the people for holding Kai, she took her life leaving her daughter which Kai felt responsibility for. The daughters son told the story and as the party returns with Michelle the mermaid (short name Shell... HaHa), she turn into a human as she walk toward the grave of Kai, and then turns into foam as she finally have found her beloved again...man, no disneyfication of old stories here.
Get to Nautica to meet the queen of mermaids that hands you one of the orbs you need to get to Yggdrasil. Now, able to go into secluded inland seas you get to Phnom Nhom, a tourist trap village with some Ankhor Wat ruins where a mural is said to give luck to anyone looking. Turns out that the mural is trapping people to feast on. Defeat it to get the magic key. Get to the north and enter Snifelheim, which have been magically frozen by the witch Krystalinda. You defeat the beast said to be guarding her, but turns out it was guarding her magical powers, so she have been powered up. You get to the great library where you find the grimoire that sealed Krystalinda before, but where the Queen of Snifleheim is trapped, the same queen that gave you the mission to defeat the beast. Shenanigans, fight and defeat Krystalinda, twice since she was able to trick me both times. But the real queen, who only recently took to the throne after her father King Gustav died (and yes, they sound and looks like some medieval Scandinavian city) stepped in the way before we could seal her in the book again. I suspect Stockholm Syndrome, but she feels bad for her after being trapped in the book for some millenia. Turns out she was freed by some handsome man... gut feeling is Jasper that already have been making deals with monsters and such. Anyway, continue to Arboria where Veronica and Serena hails from and learn more about Erdwin and his companions as they defeated the dark one and you begin the climb up Yggdrasil and uses the 6 orbs you gathered on your travels. Your rewards is the fabled sword of light and...
You get pretty much trounced by him since he is guarded by some dark force. You are beaten and then Henrick and King Cornelian shows up. Hendrick rushes at Jasper for joining the dark one, but is in turn stabed in the back by Cornelian which is revealed to be possessed by Mordegon who now takes the sword of light, turns it into the swords of shadows and destroys the world tree and pretty much destroying the world... Think this is the first time Dragon Quest have done this. One could argue VII, but that's before the game starts. Final Fantasy VI did this, but Dragon Quest never before.
Next stop is Gondolia, a merchant town that is preparing a mr universe contest. The mayor don't want anything with you since you are the Darkspawn, but his kid have been cursed so you get out and get an ingrediant that Serena can make holy water out of and dispel the curse. Turns out that Jasper, one of the two mighty knights of Heliodor talked with a monster, the kid saw it and was cursed for it. Something is rotten in the state of Heliodor. Still, Sylvando has a ship ready, but Jasper appears, taking Erik hostage. You save him and escape on the ship while sailing right into a Kraken, which Gondolias fleet under the mayor kills since you helped his son and therefore showed the darkness of Jasper. The kraken is probably a callback to VIII since you had to fight one to get toward the second continent. Here the games open up a bit. Travel to Zvaardrust and on to Octagonia where you take part in an MMA tournament, but the fighters are kidnapped as you try to win the rainbough which is the number one price. Only randomly chosen fighter pairs so you get teamed up with last years winner, a fighter who runs an orphanage which he himself grew up on. There is two mysterious fighters, an old merchant man that just looks on and a swift feet kicking woman. You fight them and win, but after the match the former champ disappears as well as the young woman fighter. You run into cave below the orphanage together with the old merchant that is named Rabb. There you find that the champion have been kidnapping the fighters to give to a monster spider that use them to heal up after its fight with Sir Hendrick, the other knight of Heliodor. In exchange the champion is given some monster juice that enables him to win his matches so he can sell the prizes to pay for the orphanage. Trash them both and rescue al the fighters. Now, this one was one of the most emotional segments since the champion didn't do this for anything evil, he just wanted to protect the children who had no one else to protect them. And he even started to cry. Once again, the small stories have a really heavy punch. The next day you both do the final battle and win, but to redeem himself he challenge you one on one, which you win easily when he isn't doped up with monster juice. Sadly, Rabb and Jade (the kicking woman) have stolen the rainbough and urged you to get them in the ruined kingdom of Dundrasil.
I hate spiders
Turns out that Dundrasil was the kingdom which you hailed from and was destroyed around your birth which you saw in the opening cutscene. Rabb is actually Lord Robert, your grandfather and former king of Dundrasil and Jade is the lost princess of Heliodor. Both have been on a mission since that faithful day in order to find the one behind it, a person named Mordegon. You are attacked by Hendrick that have tracked ypou down, but you escape and head toward Pouerto Valor so you can leave the inner sea. Leaving you end up on a small island where a mermaid is waiting for her beloved Kai, and if you help her she will give you access to the underwater city of Nautica. Turns out that she waited for 50 years and that Kai had to stay at his fishing village after being ostraciced for breaking up his former engagment with the chiefs daughter and therefore stranded when they burned his boat. The chiefs daughter married someone else, but when her husband and father both died in a storm said to be sent by the mermaids for taking revenge on the people for holding Kai, she took her life leaving her daughter which Kai felt responsibility for. The daughters son told the story and as the party returns with Michelle the mermaid (short name Shell... HaHa), she turn into a human as she walk toward the grave of Kai, and then turns into foam as she finally have found her beloved again...man, no disneyfication of old stories here.
Get to Nautica to meet the queen of mermaids that hands you one of the orbs you need to get to Yggdrasil. Now, able to go into secluded inland seas you get to Phnom Nhom, a tourist trap village with some Ankhor Wat ruins where a mural is said to give luck to anyone looking. Turns out that the mural is trapping people to feast on. Defeat it to get the magic key. Get to the north and enter Snifelheim, which have been magically frozen by the witch Krystalinda. You defeat the beast said to be guarding her, but turns out it was guarding her magical powers, so she have been powered up. You get to the great library where you find the grimoire that sealed Krystalinda before, but where the Queen of Snifleheim is trapped, the same queen that gave you the mission to defeat the beast. Shenanigans, fight and defeat Krystalinda, twice since she was able to trick me both times. But the real queen, who only recently took to the throne after her father King Gustav died (and yes, they sound and looks like some medieval Scandinavian city) stepped in the way before we could seal her in the book again. I suspect Stockholm Syndrome, but she feels bad for her after being trapped in the book for some millenia. Turns out she was freed by some handsome man... gut feeling is Jasper that already have been making deals with monsters and such. Anyway, continue to Arboria where Veronica and Serena hails from and learn more about Erdwin and his companions as they defeated the dark one and you begin the climb up Yggdrasil and uses the 6 orbs you gathered on your travels. Your rewards is the fabled sword of light and...
You get hit in the back by Jasper
You get pretty much trounced by him since he is guarded by some dark force. You are beaten and then Henrick and King Cornelian shows up. Hendrick rushes at Jasper for joining the dark one, but is in turn stabed in the back by Cornelian which is revealed to be possessed by Mordegon who now takes the sword of light, turns it into the swords of shadows and destroys the world tree and pretty much destroying the world... Think this is the first time Dragon Quest have done this. One could argue VII, but that's before the game starts. Final Fantasy VI did this, but Dragon Quest never before.