Originally a 3DS game that got ported over to the big consoles, including Wii U and I gotta say, I don't know how it ever worked on the 3DS with the differences in the number of buttons on the controls. Story is that one year after a terrorist attack that ended with the good guys destroying a solar powered city with its own solar satellite Jill Valentine and Parker Luciano is sent out in the Mediterranean in search for Chris Redfield and Jessica as they disappeared investigating the terrorist group Veltro. The search takes them to an abandon cruise liner where the dead haven't found their peace. I actually really liked the game and the first playthrough took around 10 hours and subsequent ones now is down to 5. Really helped by the New Game + option where you keep the equipment and upgrades and can change the difficulty (which I wish existed on Resident Evil 4 instead of having to start over from scratch on a new difficulty).
Things I dislike are the new upgrade system where you find customizing parts for your weapon as more damage or daze etc. Fun and challenging to find, but I wish I could permanently increase damage and magazines since those are really important due to the low ammo you can hold and every bullet counts at the end. Then we have the rookie mistake that feels cheap. The strongest weapon is the rocket launcher, you get a free supply in the second to last boss fight, but you can't take them with you. The only other one you can get is long before that when you are attacked by a reoccurring zombie and a really though zombie boss under a time limit. First time just run past them since an upgraded machine gun is the best bet. This rpg you can save, but be warned that you only get one on the whole save. Not one per playthrough, one per save so if you used it anywhere before the final boss on infernal giving you an infinite rocket launcher, good luck. I hardly beat the final boss on normal without the rocket launcher so I'm seriously thinking on starting a new file to get it and keep until the final encounter on infernal. I get it, gets more challenging and the victory feels better, but the final boss feels like a cheat. He teleports in and out smashing you if you aren't able to stagger him and I don't know if I need a direct shoot or enough damage to activate it. Take in limited supply of healing herbs and a useless AI buddy and prepare for a frustrating fight.
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