söndag 18 augusti 2013

Transformers

So before we began this session I just want to inform you that I bought an extra wound (more or less HP) in a Sound Constitution upgrade, totaling my wounds at 13. This is important. We started were we left of, a scream of agony. We geared up and run toward the escape tunnel, which of course have the enemy guarding it. A huge living machine that I can only describe as Devastator from Transformers, with a drill for the left hand and a bulldozer for the right. An epic battle ensues as the scum and cleric both flame the creature and in rage it fills the cave with fumes. I take a shot with my shotgun, rolling a righteous fury and and end up dealing 21 damage to the left arm (without accounting for his defenses and toughness, brining the actual damage down to 13). It goes on for one more round and his chest explodes flinging his breastplate toward us, hitting me and the psycher and then falling on top of the cleric, pinning her to the ground as the oils catches fire and heads toward her. The scum tries to lift it, but fails before she has escaped and then have to slippery hands to do it again. The psychic focus more on healing himself so it's left to me. And for some reason I gain super human strength as I lift the arm up and she crawls away, the scum pick her up and we run away from the ensuing explosion.

Quick healing we run towards the secret passageway into the cathedral (I want to point out that during the battle I used 2 fate points, which I didn't have to spend since I rolled a 9 both times, awesome session so far). We find it, but it's blocked by a wall... and here we stand for a while arguing what to do. So I sacrifice one of my fate points and get the clue, "smash it in". No speak friend and enter I can see. Well it works, while going through the corridor the psycher decide to help me searching for the writing kit of the saint, which we find and I take with me. We arrive at the cathedral and divide the group as there feels to be something important down here, but we are pressed for time as the red redemptionist already started the attack, The psycher and scum heads up to the wall while I and the cleric find the archive. The archive consist of servitors walking around, almost all broken down and a lot of cherubs hanging on the shelfs. I feel a pulling sensation from within the archives and I walk there, more insane than ever. I find a door, opens it and in there is a case with purple mist. Without thinking (to be fair I did, but I'm temporarily insane at the moment so) I open the lid and grabs the book inside with my mostly good right hand... and it begin to freeze as the preserver machine did its job. Screaming in pain the cleric rushed forward and destroyed the machine. Holding my hand until I could feel it again I grabbed the book once again. The sound of screaming cherubs behind the door. I grabbed my shotgun, kicked the door open and blew them away and began to run to the exit. There the cleric ran before me and I grabbed the closest shelf and dragged it before the door and then closed it.

The others headed for the wall and started head-shooting the gunners on the cannons and released a mech on the battle field, hopefully turning the tide to our favor. We teamed up again headed to destroy the rest of the cannons, unfortunately a most gruesome sight befall us, the sight of the tech-priest body, crucified and his head cut of and no where to be seen. The psychic located it and we divided the groups again, the cleric and psycher searching for the head and me and the scum taking out the last cannons. Easier said than done, first cannon easy, but sadly the second one had a psycher that throws fireballs at me and the scum, leaving me with 1 wound (that I want to remind you, I bought right before the session). Lucky for us he rolls a 9 himself and disappears. The small fry flee and we demolish the last cannons, suddenly the psycher reappears again, but the scum hits him with his hammer and throws him over the wall. To be sure we drop a grenade on him... that doesn't explode. We survived at least. The others found the chamber with the head, connected to wires... and talking. Saying the names of who he saw. And another tech-priest, connected to the head as well. Yada yada yada battle, they kill him, disconnect the head end of session. So I got one side-quest left, then we wrap it up. Hopefully without losing my last wound.

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