Another sunday have passed and that means yet another session of DnD. Last time we had entered the Vault of the Nine to restore it to its former glory. There we found ghost and ghouls of the Nine protecting a chamber were we set up camp. As we started our path was blocked by a metal door with a magic lock upon it. While the magic user tried to figure out a way to unlock it I went to the ghost and asked them about the door. Apparently it was sealed by some cloaked man and then I asked if the ghost could help us open it. I don't know what happened, but the ghost that went forward evaporated out of existence when touching the lock. That was a bit unnecessary. I don't know if that somehow made the spell void since the next thing that happened was that the barbarian, avenger and swordmage pushed the door open. And that even after the swordmage already taken 2 damage from messing with the lock earlier.
Before us was a corridor which had a turn, but at the end hanged an axe surrounded by 2 candles. The barbarian was in the lead so she lead the way. Lucky for her the traps she set of all missed her. Being the awesome ranger I am, I disarmed a trap by firing at a crossbow in the roof and then masterfully jump up and grab my arrow Recycling. Of course we suspected that the axe was booby trapped so we sent the swordmage forward to grab it and then teleport away instantaneously something seemed suspicious. That was never needed since he managed to avoid the traps and retrieve the axe. The magic wielders deduced that it was cursed and gave it to the barbarian... which would be a bad mistake in the end, but it was from her clan so we had not much to say about that. We continued and entered a new room with an arm in some rubbles. Suspicious we tried to determine if it was dangerous, cause you should never trust an arm. The thing is that the barbarian recognized the hand and decided to put the axe in it. The arm grasped it and suddenly sounds from the other corridor was heard. The sound something with many legs coming near. We all jumped behind a table and prepared to fight the oncoming enemies.
Out comes 2 goblins, 3 spiders and a hobgoblin. Since we have the element of surprise we strike merciless. Our rabbit swordmage jumps forward and attack with some fire sword magic that strikes the goblins and 2 of the spiders all the while avoiding the axe-wielding undead arm right beside him. The goblins turn invisible while our avenger runs forward and lays his attack upon one of the spiders beside the rabbit. Our bard cast a protective spell upon us and mocks the hobgoblin to take damage. I continue up the attack by firing two arrows at the hobgoblin, one hitting and the other missing. The barbarian runs up beside the avenger and smash the spider even more. Then our fearless psionic magician cast an anchor supposed to trap the two spiders and goblins the rabbit struck before, but unfortunately he get caught in the blast of magic and is trapped as well still having the arm swinging the cursed axe around him and bringing his health down.
The monster begin the next round to counterattack with one of the spiders jumping right in front of me striking with its fangs. Lucky for me it misses (thanks to the protective spell the bard put up). From here on out it turned into a war of attrition when the spiders jumped all over the place trying to bit as many as many as possible while infecting us with poison which our bard tried to counter with healing those who got struck. At times it looked bleak as the bard, myself and my cousin the psionic was poisoned, the avengers knocked to the ground and the barbarian and swordmage turned to stone by a mist emitted from the cursed axe as it struck the rabbit. One of the goblins almost escaped as well due to the psionic convincing it to leave... the way it came for. The final act our rabbit swordmage did before turning to stone was to strike the goblin down. After some intense fighting we stood victorious, but shaken as we tried to regroup and heal those who had turned to stone. While the others did that I searched the pockets of the hobgoblin finding 30 pieces of gold that we shared equally among us as well as a document warning the creatures about us traveling down the tunnels signed with the mark of a spider with a skull. The drow knew we were coming so what awaits us further in could be more dangerous than anything we encountered before (which for me is just a gelatin monster and these spiders and goblins). Realizing we are hardly capable to stand in another fight we retreated back to our earlier camp protected by the ghosts to rest up and then venture further in at our next session. Anyway, we also leveled up so now we are level 3.
Also, next session with this game will not be until 3 weeks from now since the bard has other business and we don't stand much chance without him so it will be some sci-fi two-shots game during the intermission. So it's character building time again.
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