Continued with the second game in the series. Olimar returns home, but due to a shipment being destroyed by a lunar bunny according to Louie, the other pilot for the Olimar's company, the company is now in deep debt. Their CEO has to sell Olimars ship, but Olimar drops a capsule cap that he brought with him from the Pikmin planet and it is apparently worth a lot of money. The CEO sends Olimar and Louie back to the planet to find treasures to pay off the debt.
So back in action Olimar and Louie search the planet for stuff to collect and finding a couple new pikmins, the purple and white one. After getting enough treasure they head home. but oops, Olimar left Louie behind. Credits roll and afterwards Olimar pays of the company debts and the CEO and Olimar returns to find Louie. Which I didn't do this time. I cleared the last area and went through the final dungeon, but when I lost all but 5 pikmins I just got to the first out and quit pretty much. The newer games clearly is superior. The ability to replay a level of a dungeon if it went sour speeds up and don't cause as much stress, especially when you have to survive a bit of an ordeal to get to some of them with the respawning monsters. The fact that grinding white and purple pikmins is a hassle also add to the stress... or maybe more accuratelly, waste your time pretty much. I have more games to play!
Now, some might think I left Louie in the ditch, but really? Who likes Louie? That space bunny that ate the shipments? Was him all along! And then we have the damn dogs he sicks on me in 4, or when he stole all my food in 3. No, Louie can be left behind with no remorse. The CEO is at least symphatetic as he is hunted by the debt collectors and lives together with animals under a bridge.
Didn't get the Gamecube original, but got the Wii version and finished it ones, not 100 % since the dungeons is past my abilities it seems. So that concludes the reason people love the newer game is that it is easy enough and I prefer them.
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