Been home at the parents again and dusted off Bionic Commando for the NES released by Capcom. We actually got an American version (together with 3 more games) that had to use a converter. Which incidentally coincided when all dust and spit that we kids blew into the cartridges began affecting our original NES so my parents blamed the problems on the converter, until I cleaned it up for the first time 20 years after we got it. Of course I just put it in the Retron 5 I brought with me, and guess what? There's a bunch of cheats here so I can finally get to the end of the game.
The story is that the evil empire is conquering the world and Super Joe, the best soldier in the rebel army have disappeared. So a bionic commando is sent in, captain Rad Spencer... dressed in green compared to the blue, red and yellow from the cover. Plus that he is a red-head compared to the blonde. So first priority is battling the evil empire to find Super Joe who tells you that the empire is about to finish their weapon, the Albatross, and to do that they are gonna resurrect Master-D, the leader of the extremist group the Badds that lived several decades ago, and the empire sees as a precursor to them. So Spencer and Joe teams up to stop the empire for good.
Kinda interesting story telling, since after the rescue of Joe (which is described as a super soldier) you can wiretap certain communications and the empire soldier are in disarray shouting that Super Joe is coming and being cut off as the commander tries to get a report. Awesome. Anyway, you find the leader of the empire, Generalissimo Killt, that is just about to leave on the Albatross without awakening Master-D since he wasn't needed... which Master-D doesn't like so he electrocutes Killt and take control himself... and it's non-other than Hitler himself.
So you destroy the Albatross and runs after Master-D who tries to escape in an helicopter so you have to swing and jump with your bionic arm and fire a bazooka right in the windows of the chopper, blowing up Master-D, which is awesome if I didn't fail so many times and used the save state. And then you have to escape before the base is blown up in the self-destruct. But just as Spencer is about to leave he realises that Joe haven't escaped so he run back and escapes hanging from a helicopter with Joe as the base is blowing up behind them.
Kinda fun game actually, but it gets really hard and confusing. For example you gotta find different communicators and need to use different ones at different stages to get the wiretaps and communications so that you can follow along... and you start each stage by selecting which one to use, meaning when you have 4 different to choose from, there can be rather annoying when you don't know where to use which, why not just let them stack? Also, the platforming gets ridicules halfway through when you need to grapple up while being harassed by flying soldiers that push you down constantly. That's when I pretty much gave up the save scumming method and just put on invincibility so I hadn't to deal with that headache. There is a remake for the PS3, which I got, but haven't gotten past the first area off since the bosses are harder. Here you can just sneak up behind and fire at the computer core or whatever where you gotta actually fight the boss.
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