onsdag 15 december 2021

Finding Teddy 2 (Switch)

Look, a winter game! It has snow!

A game where a little girl plays video games and then goes into the wardrobe and follows her flying teddy to a library to help fight off this evil magician that taken over this magical land. That's the gist of it I got from Wikipedia since the game doesn't tell you that much. What's more interesting is that I got this for the Wii U, but it was named Chronicles of Teddy: Harmony of Exidus. So I thought this was actually a sequel which stopped me from getting the game since I wanted to finish the original first. I couldn't do that on the Wii U since it glitches out completely when I play it there (don't know if it is a bad download or that the game really is that glitchy, it freezes after just a couple of minutes so I stopped playing),

Works fine here. It's pretty much styled after Zelda II and you gotta go through 4 different worlds to find the temples and the four seeds so that you can open the final door and fight off Anguis. Neat things are musicon, an instrument you carry with you that enables you to learn different sounds and with it do some musical puzzles. You get a lexicon and the villagers you meet tell you what you need to tell the Guardians to enter the palaces, of course after you done some side quests for them. There's also the firefly collecting game where there is 50 fireflies that are hidden, but if you listen to what they sing you can mimic the sound and reveal them. Getting all 50 unlocks the black overalls. My ears can't get the tunes at all so I used a guide. I would recommend it anyway since I think the chests of the temples with the new items uses the same principle since I had to look up what to do. Nice in theory, but way beyond my capabilities. I like decoding messages and such to get clues and the like, but that I can handle with pen and paper.

Another reason for the guide is so that it can explain what all upgrades do, since the overalls don't heighten the defence, but increases health and marble pickups (marbles being the currency). Of course, since so much of the game is based on these musical puzzles you can also skip a lot of the game. I used it once to get the health upgrade from the Tower of the Stars, a super hard platforming challenge where you gotta do four different rooms to get the codes to open the door to the upgrade. I did one, but the second one wanted me to jump and pogo stick my sword on bullets from enemies to get to the code. And the control more often than not doesn't differentiate only using the weak downward thrust from the special down-attack that means insta death. I gave up there. 

Overall, enjoyable while it lasted. Graphics are nice, the music very soothing and the ideas intriguing. In the end one could spot a Zelda II poster above the TV so the question is if this is just the girls imagination running wild. It's not without its faults though, and one is that this version also had a glitch, a glitch that made it impossible to go to credits after beating the final boss. So I just youtubed the ending. I beat the boss and have no inclination to do so again. Apparently this game is just cursed for me.

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