Two white clad archer games?
Picked this up a while ago and thought it was interesting with something similar to Zelda 2. And that is pretty much what you get. You are Elliot who is on a quest to gather the powers of the four guardians in order to defeat the Satar since he has chosen you to be his vessel. Meanwhile Elliot's wife Cara is missing. All this you get by conquering one of the four temples as a bit of flashback to what happened. Being chosen apparently means you can't die with explains why you respawns instantly loosing all life or falling into a pit. So dying isn't that much of a problem. The problem is that the game is mostly running around trying to get what to do. Not much trouble until after the second temple. In comparison Zelda 2 never forced you to do a stage over and over again to use a new ability to get to a secret room or get a hidden treasure, but this game does. And it don't tell you what your abilities can do so you gotta try. I got stuck trying to climb the mountain to get to the stone temple because I first of all didn't have the right abilities that where hidden in places on the world map and one ability I did have, I didn't get could be used to set wooden boxes on fire all at once.
So I was a bit frustrated with the game. It also incorporated a moral system in where your actions affects what ending you get, good, evil or neutral. Now, I played it like a normal Zelda game so I saved every kid and gave back treasures to the people that asked for it, but I opened treasure chests at people's house. I assume that was enough to pidgenholed me into the neutral type and nothing with that, but I think something was odd with the ending. Mostly because ended without me hitting the last boss. I wonder if that is due to not having found all 11 crystals across the map, missing 2 of them. It just ends with Elliot using the guardians powers destroying Satar and with it the island. Everyone escapes on a boat and the credits roll. I must have missed something?
Will I play it again? No not really, I don't feel like. I might, and having played through it might make the second run more fun. It biggest flaws it was to cryptic, the map needed more detailed like how each room is connected, and mark out locked doors, and power-ups and treasures not grabbed so I don't have to check each area again and again. Like Metroid. Most fun actually was being stuck with this walkthrough I found. Problem is that the mountain slope area isn't described much in detail except the save stone with the floating cloud platform. But I couldn't get there. So I looked on youtube and grabbed the first playthrough I could find and skipped to the area I was at... and he couldn't get it either, but he then started saying "what save stone and cloud platform? This is why you need pictures!" and I believe he used the same walkthrough as I. I figured the puzzle out after looking some more, but in another area and that showed that wooden boxes burns allthogheter if standing besides each other.
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