onsdag 25 oktober 2017

Gabriel Knight 2: The Beast Within

Psh, saw that in the 7th Guest

The second game in the series and this one is a FMV-game... and one of those good ones. Although it still shows the limitation of these kind of games. Looking at the same film clip over and over gets irritating as well as prolonging the game. My story is the same as the first game, they came in the same pack. And it took me ages to get past the first CD since I didn't have the necessary instructions to solve one of the puzzles. And after getting past that and playing the whole second CD the game crashes. If the reason was a bad CD or a bad computer I can't say. Later on I got it again as a birthday present for the Mac and could actually play through out the game. Difference was that the colours was a bit off and I believe one soundbite was missing on the second CD (which could also means other bites was missing as well, but I couldn't tell due to not being able to play that far). Later on with a stable internet compatibility I was able to get a free program to make a "DVD"-version where it pretty much assembled every CD and put it on my old PC drive with something like 2 GB. It was a rather good site. Also, the box came with the soundtrack for the second game. Great tracks, especially the opera scene.

The Scary parts of the games

The game starts with Gabriel in Germany as he tries to take up the mantle as shadow hunter after his great-uncle Wolfgang, but some villagers of Rittersburg arrive at night with a request to stop a werewolf. The supposed werewolf had as it latest victim killed a nine-year old girl and her father was able to get a look from the wolf and see its, as he called it, human eyes. So Gabriel heads to Munich in search of the werewolf. He starts by looking after the supposedly escaped wolves from the ZOO that are accused as the murder wolfs. As he finds out it's no ordinary wolf. It's paws are way to big and the hair sample he can get doesn't match that of a wolf. The curator of the ZOO is connected to some strange hunting lodge and with his blue blood Gabriel sneaks in and joins with the help of the owner Fredrich von Glover.

Meanwhile back in America

Grace is left in New Orleans and decide she has had enough when Gabriel sends a letter describing his current situation. Here is the problem with the timeline. She gets the letter that was sent at the day and the very same night she appears in Germany. And is not a telegram since it's an actual letter. And she herself sends a letter the very next day, that somehow appears the same day to Gabriel. And it gotta be the same day since the last thing in the first chapter is that he would return to the club the next day. Which he does. Still, now as Gabriel hunts the deadly wolf Grace does the research on werewolves which makes her look up the Black Wolf, a noble man the Ritters arrested and executed due to his werewolf curse. A curse he got for assaulting a gypsie woman and the matriarch of the clan cursed him. And they appeared again during the times of Ludwig II of Bavaria, the fairy tale king who built Neuschwanstein and Richard Wagner who did all those operas. It's a tale of political assassinations, cursed monarchs and a lost opera. Somehow I find the Grace episodes easier, might be to me liking history and such. And basically the Gabriel parts where the scarier ones.

Why is Gabriel undercover at some café in Seattle?

So Gabriel pretty much bumbled unto the murderer, but who could it be in the hunting club? Is it the doktor? The Lawyer? Politician? Butcher? Or the aggressive bank person that snaps at any thing? Well, obviously it's Von Glover that turned von Zell, the banker into a werewolf. Now, some LP I watched argued that von Glover didn't do anything worth killing, but that was missing the bigger picture. First, over 100 disappearances have been reported over 30 years alluded to be the work of the black wolf. He turned not only von Zell, but also Ludwig II of Bavaria as well as an officer in South America, which was subtle since it was mentioned in one of the books Grace read and sent to Gabriel about the officer, but in the same chapter von Glover shows of a mask he got from South America... hinting pretty much that he was responsible for that as well. And he probably have been doing it since his father's day, the original black wolf that was killed in 15th or 16 century. Well, Gabriel gets invited to join a hunt, and due to Fredricks fascination of the Ritters since they killed his father, as well as some means to get rid of von Zell who couldn't control his werewolf form. And that was the reason he gathered these very people in order to form a wolf pack by the best in every speciality and use their talents like law, politics, money and so on. During the trip Gabriel get proof of von Zell as a werewolf and prepares to kill him with von Glover during the night, but in the end Gabriel gets bitten and afterwards firing the killing shot when von Glover can't (hinting again he is the real bad guy since he is the alpha male and can't kill any of his beta). As Gabriel starts to turn and Grace picks him up and looks for the opera Wagner constructed for Ludwig II which sound and stage would somehow destroy von Glover. After an amazing cheesy opera scene a Gabriel in wolf-form hunts von Glover in the basement and puts him in the boiler rooms he pushes him into the fires, killing von Glover and with that releasing Gabriel from the werewolf curse.

The werewolves looks bad though, in more than one way

I love this game. It's scary, the music is fantastic, and even though the graphics at times shows it's age I can't help but feel immersed. It walks a fine line between education when it comes to things like Ludwig and Wagner and fantastical. Sadly, as most FMV-games by Sierra it seems like the end game was rushed due to going over budget and the game getting to big. Apparently the final CD would be divided in two with the search for the opera following Ludwig hiding it instead of watching it as a cut-scene. The box also came with a demo for the third game in the series that was about to be released. Looking awful due to the decision going all 3D. Progress isn't always a good thing.

onsdag 18 oktober 2017

Gabriel Knight: Sins of the Fathers

Oh, this is gonna be good!

For some reason my dad wanted to pick up this game series, but I payed for it. We got it in a double combo of the first two games as a promotion for the third game. And due to the computer we didn't get it working... and the second game actually had a scratched CD (nr 3 of 6). So a bit of a downer, but the games are fantastic. It also came with a novel of the game... aka a walkthrough. I actually read it and it was rather interesting to see how the story worked in a coherent way compared to my try anything and see if it works. Of course I was able to cheat on some puzzles, like the cemetery code, the drum code and the clock code. In short a lot of codes. Funny enough it has a picture of the actor from the second game on the front.

My walkthrough

It is actually worth reading even if you played the game since it is more creepy at times than the game. For example near the end sneaking in to the police station nothing out of the ordinary happens, but the book hints that all the police in the office is actually controlled by the voodoo cult and if no one is there, they are lifeless zombies. It's a really creepy moment. But before I get a head of myself, let's start from the beginning. You play as Gabriel Knight (amazingly voiced by Tim Curry) who has constant nightmares since he began researching the so called Voodoo Murders that are plaguing New Orleans. He is helped by his part-time co-worker Grace and police officer Mosley (voiced by Mark Hamill) who gives him inside information on the cases. As he gets deeper he finds out about this ancient voodoo cult that lurks in the shadows and how it ties together with Knights own family, the Ritters of Rittersburg. The family is an ancient family of shadow hunter... or shattenjaegers which translates to Shadow hunter. For two millennia the Ritters have hunted the paranormal until one ancestor used the powers in their talisman to save a voodoo witch by empowering her leading to the death of a settlement in the new world and stealing the talisman. The loss of the talisman have lead the Ritters to ruin as Gabriel is the only one left since most Ritters die untimely death, including Gabriels father and grandfather. 

I'm already remembering being to scarred to play as a kid

If you don't get it is the same voodoo cult so he has get the talisman back and stop them. And if you wonder they are basically drug smugglers so they are obviously evil. The music is by Robert Holmes and is fantastic, creepy and atmospheric. The voice acting is amazing... except maybe for the narrator and some minor roles that just sound off. There is a remake, but I haven't played it and since it lacks the original voices I don't feel inclined to. The graphics of the old game is still good, but it might be my taste. It's also rather informative on both the mythical voodoo, but also it's real life origins. New Orleans history with Marie Levou is gone into detail and I get that the recreation of New Orleans was kinda good (well, at least before... Katrina was it?). I highly recommend it.

onsdag 11 oktober 2017

King's Quest VII: The Princless Bride

Well this look nice!


King's Quest VII is actually the first game in the series I ever played as a kid. We got it for Mac with a CD drive and you know it was gonna be something special when it opens with this intro:

This doesn't look that nice

Story is that one day princess Rosella and her mother Valanice is out walking, talking about marriage since Rosella is getting to that age. She detest the idea and instead focus on something in a small pond and decides to jump into it... I know this is a fairy tale, but what? Valanice follows and sees Rosella being grabbed by something and she ends up in some desert area.

Great, I HATE deserts!

So this game is divided in chapters with chapter 1, 3 and 5 following Valanice and 2, 4 and 6 following Rosella. Valanice is trying to find Rosella and it takes her from this desert to a magical forest where the guardians been transformed by an evil fairy and a town of weird animals. All this is on the borders of the were-beasts forrest and the land of the dead where the lord of land takes Valanice to Etheria where the fairies lives... I don't know why, the story pretty much lost me on chapter 5. All I get is that the evil fairy came from around here and some dream fairy could show her Rosella? It doesn't seem to matter that much since the important story is actually Rosella who was kidnapped by an ogre king and by some strange magic turned into a ogre herself. So first she has to revers the spell, then escape the land of the ogres to the land of the dead in search of the real ogre king that was trapped by the boogy man by the evil fairy who want's to let the volcano the ogres control destroy Etheria as revenge. Rosella finds him and a magical wand, escapes to the weird animal town and a secret passage down back to the land of the ogres where she confront the fake king and as the kings duke it out turn the fraud back to it's true self, Edgar, the prince Rosella saved back in the fourth game. I know, I didn't know who he was either first time getting that far.

What is it with the animation?

Yadda-yadda-yadda, Rosella turns the evil fairy to a baby, she and Edgar hooks up and they travel back home... I think, the ending isn't quite clear on it. And this is if you save Edgar who takes a blast to the face from the evil fairy. 

The heroic act of prince-what's-his-name

I do have nostalgic memories of this game, and sadly most is remembering how impossible it was for me as a child since I couldn't understand what to do since I didn't know english. And the game is probably best just remembering. The animation is best remembered since your mind will fill out the lacking art for you, the music... fine, but the intro song isn't girl in the tower. Voice acting... passable. As you can see, not the best in the series and there's a bit of a problem with it. And it's also the last King's Quest game I played. Well, except for the Silver Lining-games, but i'm still waiting for the final episode and it's been 6 years already. Someday I might play the new King's Quest-game with Cristopher Lloyd, but I just doesn't have the computer for it or the internet to download it. So we shall see... and I won't be playing the 8th game. Although I like the intro music.




onsdag 4 oktober 2017

King's Quest VI: Heir Today, Gone Tomorrow

I must have made a wrong turn somewhere

King's Quest VI, said to be the best of the series and I gotta agree. It is the most polished of the old Sierra games (one might argue the animated style of VII is better, but that's debatable), the voice acting is the most superb with people like Tony Jay behind it and the story is lovely and the music... is a damn masterpiece. But we don't begin there, instead to the end of the last game. As shown in there prince Alexander of Daventry tried to get it of with princess Casima that helped Graham defeat Mordak. Casima is taken back home to the Green Isles and Alexander waits... and waits. Until a horrendous cutscene with computer generated graphics where the queen comforts her son and suddenly the magical mirror shows Alexander Casima trapped in a tower with a star lit sky behind her. With the stars burnt into his mind he sets out navigating the seas with a loyal crew until they hit a storm and the ship sinks (the game goes out it's way telling the player that every crew member survived in the life boats). Alexander awakes on the shore and sets out to save Casima.

Great, at least not the beaches of Normandy.

That's the set up, and the story is that the lands of the Green Isles are in turmoil. Each island blames the other for some stolen artefacts and the king and queen died before Casima arrived home so the Vizir is ruling for the moment. Of course he is evil and the one that sent Casima to Mordak as well as murder the king and queen. As well as taking the artefacts and blaming the islands so to ensure no one tries to oppose his rule. Since Casima come back the plan have changed, especially with Alexander following, and he gotta marry her in order to keep the throne. And Alexander is about to stop him. First order is to get of the island by getting your hands on a magic map and survive the traps on the different islands, some natural and some imposed by the viziers genie that you recognise by the glowing eyes. The main island of the Crown is middle eastern 1001 Night-style, the island of the beast is basically a Beauty and the Beast island (even more fun that the voice of Alexander played the beast in the Disney animated movie).

Best movie ev... wait, that's the wrong one!

Much better!

There's an Alice in Wonderland-island and an island mainly based on greek mythology with angels and a labyrinth with a minotaur. The last island is the land of the druids which you can't access until later in the game. So you basically goes around and collecting items to solve different puzzles. Most important is getting a spell book and later finding a nightingale that sends message between Alexander and Casima to deepen their love for each other. As the vizier gets desperate he is gonna force a marriage between himself and Casima and then kill her to get the throne so in order to stop this Alexander travels to the lands of the dead where he find Casima's parents and the truth of their deaths. The vizier murdered them... the shocker, I know. He continues down to the underworld and challenge the lord of death to a duel and by showing the magical mirror to the lords face it forces the demon to shed one single tear as he faces his own horrors. It's a fantastic scene. You bring Casima's parents back and as they start a rebellion Alexander infiltrates the castle with the help of the castles clown and finds the artefacts and, like a good story interrupts the wedding and chasing the vizier up the tower where a duel of swords follows. As Casima throws a dagger in the Viziers back Alexander knocks him out with his sword. Alexander and Casima wed each other and the best cheesy love song plays.

Can't stop crying/laughing at the awesomeness!

It is the best King's Quest game by far. No dead ends and a couple of different endings. As stated a beautiful looking and sounding game. I came a long way without a guide until I falled for french manual that stopped most of the King's Quest-games I played, and that was to climb the Cliffs of Logic to find the angels and fight the minotaur. The horrors of the copy-protection. I probably wouldn't have finished the labyrinth since the terror of knowing the monster is out there would have scared me enough.