onsdag 1 februari 2017

Trine: Enchanted Edition

I wonder what the unenchanted edition looks like?

This game I heard from my sister and my other sisters husband was a fun game and then a co-worker talked me into getting it during the 2016 Halloween. Played it until the end and found it rather enjoyable for a puzzle/action-plattformer. Story is that after the old king died the kingdom have been thrown into chaos and now the undead have appeared. During the commotion the  female thief... Thief sees her oppurtunity to lighten the coffers of the magical academy. She enters the place and find a peculiar artefact and as she touches it she is stuck to it. Meanwhile a magician called... Wizard, who is more of a lady's man tries to learn the fireball spell, but something beckons him into the academy where he find Thief and tries some of his pick-up lines, but the artefacts draws him in and he also is stuck with it. Finally a knight called... Knight (not the most original names I gotta say) is wandering the academy in search for food and ale. But seeing Thief in action his sense of justice takes over and he tries to apprehend her, but he also get caught in the artefact and suddenly they are all united and have to switch between each other to traverse the land in search of the other two artefacts to undo the power the artefact Trine... ROLL CREDITS!

Our heroes!

The set up reminds me a lot of a certain character in a book series I read as a kid, "A Man of his word". Basically 5 people that was part of a thief group was cursed so that only one of them was present at the time, while away they were locked in time, but knew what the others had done. There it was a scholar, thief, musician, warrior and more or less a murderer. Basically the same here. The thief can use grappling hook to climb higher places and use arrows to shoot at a distance or get items in harder places. The wizard can summon boxes, planks and a stepping stone that when upgraded even the thief can grapple on. The knight on the other hand can use his shield to block attacks, attack with his sword or a hammer later on. Basically the primary fighter against most enemies.

It was a decent fantasy series as I recall

So as you clear stage after stage you arrive at the Evil Tower that have appeared out of know where and as you climb it you are attacked by an undead wraith of some kind and then... it just ended. It felt rather abrupt and supposedly should I have guessed that the wraith was the former king? Did I miss a chapter or two? Well, honestly I thought it would be a neat idea just before the end if it was the former king, but still, it felt like something was missing before the end credits. Also the last couple of chapters was amazing when I stopped exploring and just followed the flow of the game. Especially with Thief as she is agile and also can attack. Wizard is probably the best character though since every platform puzzle get stupid easy when you place out boxes you can climb on and then place planks across gaps or just put them over spiked areas and then I walk over it. As stated the only time Knight shines is when you have a barrage of fireballs or arrows coming at you and then of course when you start getting overwhelmed by skeletons or about to face a boss... and sometimes not even that is needed. One time I was going down some trap doors and I noticed an ogre portrait and looked away, fell into a bottomless pit, but he followed me, but I just re-spawned with another character and could just walk by the room. I guess playing on a higher difficulty and some other settings might make the game more challenging and you really need to learn the different strengths and weaknesses to win, but I'm a lazy bastard, so I'm done. Wonder when I will get time to play the second game that also on the Wii U. All in all a fun game.

Inga kommentarer:

Skicka en kommentar