onsdag 9 november 2016

Kirby's Dream Land

Kirby looks a bit pale

Kirby is one of the Nintendo-series I never actually played as a child... or even was interested in playing. Didn't have much for him in Super Smash Bros either. But when you have a sale on most Kirby games on the 3DS and some cash to spare, why not try some out? So I got the Game Boy-game and played from start to finish. And it's not that big of a game with just 5 stages. Beating it unlocks a code for a hard mode so you get to play the game again, but harder. And I've had enough trouble getting why Kirby got so big. I find the game rather... boring. You go from A to B, fight a boss at the end and go to the next stage. Enemies are just obstacles that depletes your life and one of the more prominent features of Kirby is the ability to copy his enemies attacks to use and it isn't here. So why did it stand out so much to still to this day get new games released? 

Mech-suits? I can see that being interesting.

Maybe the story? *Starts reading the manual*. King Dedeede stole all the food and Kirby is out to get it back so that the people doesn't starve. That's it? You are stopping starvation? Is it a varied gameplay? No since it basically is dodge attacks, inhale enemies and shot them at other enemies. There isn't that many ways to play this game I feel. The copy ability might have extended gameplay to test the different abilities, but there's nothing here. So why did this become a classic? I don't know, but it might be since it was HAL Laboratories own creation they pushed him into relevance. One of the bossess become their own spin-off series, the Adventure of Lolo (which I've actually played the second game of). Or maybe the second game was so fantastic that it redefined Kirby into the superstar we know him of today. Well, I got that game as well so when I come round to it we will see.

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