onsdag 8 april 2015

Professor Layton Vs Phoenix Wright: Ace Attorney

Laytonvsaceattorneycover.jpg 

Since playing the Ace Attorney Trilogy I was hooked so I had to get this game just to see Phoenix Wright and Maya Fey again. It was fun. Created by Capcom and Level 5 it mashed both series really well. With some exception. The stile of Professor Layton clashed with Phoenix Wright more "realistic stile" that also was adopted for the cast unique for this game. And then voice acting, a bit trouble with Phoenix voice, Maya not so much and the other no problem. Also, the 3D models feels a bit slow during certain scenes compared to the 2D court room reactions that went fast. Really need a job if I'm gonna get all 10 Professor Layton games. Damn crossovers. This is how they get you.

The good things is these really nice animated cut-scenes that pop up from time to time. Probably made by Level 5, the same studio that worked with Studio Ghibli on Ni No Kuni.and it shows in the animation style. What really makes this cross-over work is that it merges two different game stiles, one puzzle and the other more or less a logic puzzle visual novel (so maybe not that different). The thing is that they compliment each other. The court room puzzles is just trying to breach the witness testimonies while the puzzle is fun distractions that spice up the game play (I presume it's the other way round if you came from the Professor Layton camp first).

The story then, Phoenix Wright and Maya Fey are in London for a Exchange program while Professor Layton and Luke gets dragged into a mysterious car accident by their friend Carmine Accidenti.... Really? That's what they went with? Well alright, that humor is not below me. Somehow they cross paths while they get dragged into a magic book and transported into a medieval town and it's your job to unlock the mysteries of the town and protect the innocents from the fires of the witches court. Get's real intense. Really, the ones you protect you really fight for because you know they will get dropped into the fires of hell directly if they loses. Sadly the witnesses gets on my nerves. Really, in the Phoenix Wright games some witnesses just got on your nerves, while others accidentally stood in your way as they misremember or are tricked by some illusion. In this game though they change it up by having multiple witnesses egging each other on and everyone adjusting their testimonies to get your client sent to the fires. Credit to the game for emulating probably the right feel of a witch trial were they egged each other on for a guilty verdict, but man, it makes me despise the witnesses. 

So, question, did I "cheat" on this game by looking up the answer? Yes... and No. Technically No since the game provides a hint function by using hint coins you find hidden on the different sets. You can use these both in court and during the puzzles making some sections so much easier. For example a moving tile puzzle where each move changes the floor and you need to get all tiles on the same side or the court room picture puzzle to point out contradictions, I hate those segments in the other games. Of course, if you are willing to use them you can get around the game in 23 hours, but you can also play it hardcore, no hint coins, no penalties and no loss of puzzle points (or whatever it was called). If it get you anything I don't know. Still, fun game with an interesting story and the voice acting works fine together with fantastic cut-scenes. Also, really fun if you played the Ace Attorney trilogy with the references like "17 cups of tea" or the end objection line. Hell, even Edgeworth makes a voiced cameo once or twice in the game. Hope they make a sequel.

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