Guess there have been 7 years since I played this game the last time. The game grumps replaying it made me get a craving to play it myself so I run through it again. And I gotta say, it's still really good. I notice though that it takes time getting adjusted to the wall merging idea since more often than not I could walk towards a gap and wonder how I was gonna cross it... and realise that all I needed to do was merge with the wall and go round it. Alas, I didn't get all all heart pieces since I couldn't bother with things like the octobaseball minigame.
Also, is it a remake or an actual sequel? The layouts of the overworld maps are the same, certain dungeons have the same layout, even though they changed parts to make sure the merge doesn't break the game. Similar story structure. The most notable difference being that they moved turtle rock to lake hylia and ice palace to death mountain... which make sense in certain ways. Also the fairy fountain in lake hylia in the light world is gone and replaced with a new dungeon that take the place of the desert dungeon that now merged with misery mire. The item system where you rent it and if you don't die, you can have it forever until you pay to keep it, and then upgrade it. If you go the intended path from the original, no problem.
Still fun, but I don't get the kick like playing through Link to the Past, might be due to knowing Link to the Past inside and out and never stumble upon what to do and knowing how to get all heart pieces. Might need to play it ofter than once every 7th year.
Also, is it a remake or an actual sequel? The layouts of the overworld maps are the same, certain dungeons have the same layout, even though they changed parts to make sure the merge doesn't break the game. Similar story structure. The most notable difference being that they moved turtle rock to lake hylia and ice palace to death mountain... which make sense in certain ways. Also the fairy fountain in lake hylia in the light world is gone and replaced with a new dungeon that take the place of the desert dungeon that now merged with misery mire. The item system where you rent it and if you don't die, you can have it forever until you pay to keep it, and then upgrade it. If you go the intended path from the original, no problem.
Still fun, but I don't get the kick like playing through Link to the Past, might be due to knowing Link to the Past inside and out and never stumble upon what to do and knowing how to get all heart pieces. Might need to play it ofter than once every 7th year.